File Details
ArcUI-3.6.1.b.zip
- R
- Mar 16, 2026
- 6.84 MB
- 12.7K
- 12.0.1+1
- Retail
File Name
ArcUI.zip
Supported Versions
- 12.0.1
- 12.0.0
ArcUI v3.6.1.b Changelog
Bug Fixes
- Anchored groups shifting position when a buff is gained or lost with Dynamic Auras enabled — Groups anchored to another group or frame could drift upward on combat entry and fail to return to their correct position. Most noticeable on dismount into combat.
- Charge bar slots staying visible when charges are spent on Hunter abilities — Inactive charge slots could remain visible instead of hiding correctly after spending charges.
- Disabling CDM Module locked users out of the Groups and CDM Icons panels — The panels are now always accessible even when the CDM module is off. A clear message is shown at the top of the panel indicating the module is disabled, with section headers grayed out.
- Proc glow not showing for certain glow styles — Pixel, Button, and AutoCast glow styles could silently stop working after a spec change or UI reload in certain situations.
- Cooldown swipe, ready glow, and other visuals breaking on abilities that temporarily swap to a different spell — Affects abilities like Eradicate (Demon Hunter, Devour) where casting briefly changes the displayed spell. All visuals — swipe, alpha, ready glow, desaturation, tints — now correctly track the override spell for the full duration of the swap.
New Features
- Preserve Duration Text for Spell Usability states — New option under Spell Usability for both the Not Enough Resource and Not Usable states. When Icon Opacity is set low or to 0 to hide the icon, enabling this keeps the cooldown countdown and charge text visible so you can still see when the spell will be castable. Respects group visibility — if a group is hidden, everything hides together as normal.

