AldorTax

A method to share when the Aldor lift will leave to avoid falling to your death

File Details

v1.0.2

  • R
  • May 17, 2026
  • 337.34 KB
  • 26
  • 11.1.0+3
  • MoP Classic + 3

File Name

AldorTax-v1.0.2.zip

Supported Versions

  • 11.1.0
  • 5.5.0
  • 2.5.5
  • 1.15.8

lightweight tag f9e35e1ccb0fa10fbf3194c81ecd4a950a71ffb0 v1.0.2
Author:    Magnus Vikan <dizzi90@gmail.com>
Date:    Sun May 17 11:46:02 2026 +0200

commit f9e35e1ccb0fa10fbf3194c81ecd4a950a71ffb0
Author: Magnus Vikan <dizzi90@gmail.com>
Date:   Sun May 17 11:46:02 2026 +0200

    Release v1.0.2: tame fall-save trigger — 0.5s delay away from lifts, hide in combat

    The fall-save alert was firing on tiny drops and stair-edges, and it stuck
    around once combat started.

    - 0.5s sustained-fall delay before showing when activeLiftID is nil (away
      from a known lift area). Near a lift, still shows immediately.
    - Suppress on combat entry and gate new shows on InCombatLockdown().
    - Soft-hide in combat (SetAlpha+EnableMouse) since the SecureActionButton
      can't be safely :Hide()'d mid-combat; OnUpdate finalizes the real Hide
      once combat ends.

    AldorTaxLight is unaffected — it has no fall-save feature.

    Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>