v3.0.0-forever
What's new
AKForeverCombatBuffs
3.0.0
- AKForeverWeaponBuffs is now AKForeverCombatBuffs - it tracks more than weapons now. The addon's folder
changed name with it: delete the old
AKForeverWeaponBuffsfolder fromInterface\AddOnsafter updating (two copies draw two frames, and the chat says so). If the old folder is still there the first time you log in with the new one, your settings and everything it learned come along./cbis new;/wbworks as before. - A shaman's totems, and who they reach. A
Totemrow for each totem standing: its time on the bar, and in the slot how many of your party - you included - have its buff:5/5green, fewer yellow, none red. The tooltip names each member - has it, out of reach, dead. Grounding, Healing Stream and Mana Tide count too (Grounding's buff is "Grounding Totem Effect"). A totem with no buff of its own (Searing, Earthbind, Tremor ...) shows its time there; one the addon does not know is counted once somebody is seen with its buff. In a fight the client hides buffs from addons, so the count there is the one read before the fight, marked~, unless a reading in the fight finds the buff (then it is live)./wb totems,/wb totems on|off;/wb diagkeeps each fight's readings. - The party panel and party sharing are gone. On Forever the buff bar shows who has a totem's weapon buff,
which is what they were built for.
/wb partyand/wb commswent with them.
AKForeverWeaponBuffs
2.3.0
- The elixirs you drink, beside the weapon buffs. A drink is a cast of yours whose spell belongs to a
potion, elixir or flask in your bags; the buff it leaves - by the drink's own spell, or the one applied with
it that runs five minutes or more - gets an
Elixir(orFlask) row from then on: timer, LOW near the end,rebuffin red for half an hour once it has run out, then the row leaves until the next drink. The big button offers another from your bags, after the weapon buffs and the shield. Several elixirs are several rows; the picker stops the tracking of one, or of all (/wb elixir on|off|forget). - A shaman's shield and its charges, beside the weapon buffs. Lightning, Water or Earth Shield on you as
a
Shieldrow: the bar is the charge meter, the slot shows the count, the time left is in the tooltip; LOW at one charge or in the last minutes;rebuffin red once no shield is up, and then the big button recasts the last one you cast (out of a fight;/wb shield on|off). In a fight this client hides your buffs, so the count is reckoned there from what it does show - a shield cast of yours fills it, and every melee hit you take costs a charge (measured over eight fights: the shield's procs never come as casts, and the charges read back after each fight matched the hits taken) - and marked~; when the fight ends the truth is read back and the fight's reckoning kept beside it (/wb shield,/wb diag). The strip of dashes of v2.0.x is back as a proper row.
2.2.0
- The food buff, beside the weapon buffs. Eat something that leaves Well Fed - every food buff on
Forever is called that - and a
Foodrow joins the weapon rows: the buff, its timer,rebuffin red once it has run out, for half an hour, then the row leaves until the next meal. Nothing to set up and nothing learned: the row looks for that one name. Its picker stops the tracking (/wb food on|off). The buffs cannot be read in a fight on this client, so the row counts on from the last look outside combat. The big button leaves food alone - eating needs you seated and out of a fight - and the party panel hears nothing of it.
2.1.2
- The party panel has a close button: the small x in its corner hides it, with a chat line and a tooltip
that name
/wb party, which brings it back. Until now the command was the only way, and nothing on the panel said so. - "Don't track" keeps a greyed row that says "not tracked" instead of a slot that vanishes once its buff runs out: that row is the way back to the picker. Greyed rows alone keep no frame on the screen.
- Rows say what they are:
MH Imbuefor the weapon spell,MH Oil(or Stone, Poison, Lure) for what was rubbed on. Forever lets a shaman carry both on one weapon, and two rows both labelled "MH" made it a guess which picker set which. The picker's title and a line under it name the row the same way. The hand letters join the label only when more than one hand has rows, and a missing or wrong buff saysrebuff/wrongin the timer slot, so the rows are no wider than before./wb shownow says why nothing appeared when there is nothing to track, and names/wb empty. - Settings follow the character again. Client build 1.60.1.70170 (Oct 1 2026) moved a character's
surname into the realm slot of
UnitName, so every character started a fresh, empty profile. The profile is now keyed by the full name and the realm (Purrdee Bubson - ClassicBetaPvE, the spelling the older builds saved under) and bound at PLAYER_LOGIN, when the client knows the name for sure, so a cold login no longer lands in anUnknownprofile. Profiles saved under the other spellings are folded into it the first time each character logs in: the long-standing profile keeps its values, the others fill its gaps, and/wb diagsays what was adopted. The 2.0.1 realm-name merge is part of the same rule. - The same client build reads saved settings back again, so "the position and the tracked buffs last until
you log out" is history; the saved-settings bridge (
tools/Install-SavedStateBridge.ps1) is no longer needed and-Removetakes it out.
2.1.1
- Fishing lures are learned and reapplied: the buff is recognised by the icon its enchant wears, since the enchant calls itself "Fishing Lure" and never matches the bauble's name.
- An enchant the client reports with icon 0 is treated as having no icon (0 is truthy in Lua, so it used to pass every icon check).
2.1.0 - first public release for WoW: Forever
For World of Warcraft: Forever (1.60.1, Interface 16001). The successor to SodShamanWeaponBuffs (Season of Discovery), rewritten for the Forever client and no longer for shamans only.
- Tracks every timed weapon buff on main hand, off hand and ranged: shaman imbues, oils, sharpening stones, weightstones, poisons - with a timer per buff.
- No ID tables: the addon learns which spell or item applies a buff the first time you apply it, then reminds you when it is missing, wrong or under 60 seconds - and reapplies it with one click, in combat too.
- Party sharing: everyone running the addon shares their weapon buffs, so a shaman sees who is really getting Windfury Totem and whose own buff is blocking it.
- Per weapon setup (one-hand, two-hand, dual wield) and per character; a picker pins a buff to a hand or stops tracking it.
- Shaman extra: the skinning-knife swap for dual wield imbues.
/wblists the commands (show,hide,reset,party,comms,forget,diag...).
Known limit of the 1.60.1 beta client, not of the addon: it writes addon settings on logout but never reads them back, so the frame's position and your tracked buffs last until you log out - the addon learns your buffs again the next time you apply them.
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