MuscaUI 1.0.2
What's new
MuscaUI 1.0.2
Changes
- AeonUI is now MuscaUI. Your settings are carried over on first login. The chat command is now /musca (/aeon and /aeonui are gone). Remove the old AeonUI folders from Interface/AddOns before launching the game: with both installed, they share the same settings. Modules you had turned off in the AddOns list are enabled again under their new MuscaUI names.
- Setup assistant: five pages instead of eight. The Musca Auras class HUD is offered once, on the first page, with a single Import button: once you confirm the import, MuscaUI turns off its combat bars and places the HUD. Edit Mode, Cooldown Manager and recommended settings share one Advanced page.
- Setup assistant: closing it with Escape applies your module choices, like Finish. The summary has a Done and reload button.
- Reminders: hidden in combat. Out of combat they can take up to 0.3 s to appear, and a buff cast on a group member can take up to 10 s to leave the "members without" list.
Fixes
- Action bars: mount and vehicle buttons now show as checked while you are mounted or in a vehicle.
- Action bars: Attack and Auto Shot buttons flash when you enter combat and while you auto-shoot.
- Loot: turning the module off no longer hides rolls in progress.
Performance
- Less work per frame and per event across the whole UI: unit frames, resource bars, group frames, nameplates, action bars, bags, chat, minimap, quest tracker, alerts, reminders, swing timer, top bar, cooldown bars and icon skinning only update what changed.
- Settings backup is written out of combat only, after a change or every 60 seconds.
This mod has no additional files

