File Details
1.0.0
- R
- Feb 14, 2026
- 68.78 KB
- 27
- 12.0.1
- Retail
File Name
AdvancedFocusCastBar-1.0.0.zip
Supported Versions
- 12.0.1
## Version 1.0.0
- fixed Background Opacity to actually work as intended
- added labels to feature groups
- added (Un)Fill Channels setting (default active)
- changed defaults
## Version 1.0.0-alpha7
- fix player color not appearing on target casts when alone in a dungeon
- refactored and condensed settings so the Edit Mode window isn't as large
- added German localization
- added Discord link button
- opened up import / export API
## Version 1.0.0-alpha6
- added Unit setting (defaults to Focus, obviously, but also allows Target)
- refactored Target Name Position setting into a Custom Texts Position setting which now also controls Interrupt Source Position
- added Top Left and Top Right Custom Texts Positions
- new default out of range opacity is now 75%
- new default Custom Texts Position is now Bottom Right
- fixed important glow lingering on interrupted casts
## Version 1.0.0-alpha5
- added Interrupt Source setting (default inactive)
- added Use Interrupt Source Color setting (default active)
- fixed cast end events to also ignore friendlies if Ignore Friendlies is active
- cast target now also shows in open world if the player is the target
## Version 1.0.0-alpha4
- implemented Import/Export
- added Out of Range Opacity setting (default 100%, meaning it's not active)
- removed debug prints
- added option to ignore friendlies / unattackable units (default active)
- added Target Name Position setting, defaulting to bottom center
- added Font Options for Outline and Shadow, defaulting to Outline
- significantly improved performance by throttling updates to 10/second
## Version 1.0.0-alpha3
- added Tick Width setting
- fixed Tick not correctly updating its height
## Version 1.0.0-alpha2
- enabled ignoring friendly/unattackable units
## Version 1.0.0-alpha1
- Initial release

