ACL.zip
What's new
What's new
Version 1.1.2 - Release Notes
Improvements & Fixes:
- Added ZONE_CHANGED and ZONE_CHANGED_INDOORS events to handle transitions in indoors areas and entry hallways.
- Fixed an issue where synchronous LoggingCombat() API checks failed on load frames, delaying combat log activation until movement.
- Improved asynchronous state tracking to guarantee logging starts reliably at the 0.5s retry mark upon instance entry.
- Added safety checks for nil values during initial loading screens when map and difficulty IDs are not yet available.
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