Mav's Clan Message Center

Mav's Clan Message Center
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Mav's Clan Message Center 3.08

File nameClan_Message_Center_3.08.zip
Uploader
mavblue42mavblue42
Uploaded
Apr 12, 2018
Downloads
427
Size
32.7 KB
File ID
2551036
Type
R
Release
Supported game versions
  • Update 1.4.0.2
  • Update 1.6.0.4
  • Update 1.6.0.7
  • Update 1.4.1.1
  • Update 1.6.0.8
  • Update 1.6.0.2
  • Update 1.1.0.1
  • Update 1.5.1.0
  • Update 1.4.1.2
  • Update 1.9.0.3
  • Update 1.7.1.0
  • Update 1.9.1.0
  • Update 1.6.1.0
  • Update 1.6.0.6
  • Update 1.6.0.5
  • Update 1.9.0.1
  • Update 1.5.1.3
  • Update 1.0.1
  • Update 1.5.1.1
  • Update 1.9.1.1
  • Update 1.7.1.1
  • Update 1.2.0
  • Update 1.0.2.4
  • Update 1.3.0.1
  • Update 1.6.1.4
  • Update 1.2.0.2
  • Update 1.6.0.1
  • Update 1.0.2
  • Update 1.5.0.1
  • Update 1.4.0.1
  • Update 1.6.1.2
  • Update 1.9.1.2
  • Update 1.5.0.2
  • Update 1.6.1.3
  • Update 1.0.2.3
  • Update 1.7.0.0
  • Update 1.0.1.1
  • Update 1.5.0.3
  • Update 1.9.0.0
  • Update 1.9.0.2
  • Update 1.10.0.0
  • Update 1.4.1.0
  • Update 1.5.0.0
  • Update 1.8.0.1
  • Update 1.5.0.4
  • Update 1.7.0.2
  • Update 1.5.1.2
  • Update 1.6.1.1
  • Update 1.8.0.0
  • Update 1.6.0.0
  • Update 1.1.0
  • Update 1.4.0.0
  • Update 1.7.0.1
  • Update 1.0.2.2
  • Update 1.0.2.1
  • Update 1.6.0.3
  • Update 1.7.1.2
  • Update 1.3.0.0
  • Update 1.8.0.2
  • Update 1.0.0.3
  • Update 1.2.0.1

What's new

Well WG finally broke it. Unfortunately I haven't had time until now to hunt down and fix which line of code WG broke, but I finally did and now it's fixed. Hopefully they won't break it again. However I haven't tested it for compatibility with the various different script loaders used by mods nowadays. It works great with the ones used by the mods in my pack, that may not hold true for them all tho. If you're having issues, try deleting the cameranode.pyc and/or __init__.pyc that I included and using just the one used by your mods. If your script mods locate __init__.pyc in a different folder, try locating the main mod files in that folder instead. Again, I haven't tested this mod against the various different scriptloaders, however these steps have helped me resolve errors between other script mods I use.

This mod has no additional files