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Lights Out

Abandoned
Change day to night! Choose what maps you want as night randomly or manually.

File Details

Lights Out v0.1.8

  • B
  • Nov 24, 2013
  • 2.67 MB
  • 60
  • Update 8.9

File Name

LightsOut_v0.1.8.zip

Supported Versions

  • Update 8.9

v0.1.8 (11/24/13):

  • v1.8 will be a beta version. Not much in the initial release changed, but future revisions will probably break things.
  • Added option to choose what # of random maps is selected by default.
  • Modified error handling and added exception logging. No size limit yet!
  • Log located in '%TEMP%\LightsOut\Logs\Errors.log'
  • Fixed directories in settings window sometimes not saving/loading
  • Fixed some instances of incorrect status messages
  • Saving should be slightly faster. Still need to fix thread-lock.
  • Fixed bug which prevented saving map selection, or executing the launch target, even with valid settings.
  • Modified the routine for checking initial game directory, version, launch target, preferences directory, etc.

v0.1.7 (10/31/13):

  • Updated for 0.8.9
  • Added new map: Northwest
  • Minor UI fixes
  • This update was meant to be significantly larger but I lost most of my work, expect more in a few weeks.

v0.1.6 (8/26/13):

  • Added a licence (don't sue me bro), changelog, & about page to the menu.
  • Added the ability to select various levels of luminescence. Details below.
  • Added new maps: Tundra & Great Wall (disabled for now)
  • Pearl River, Sacred Valley, Severogorsk are now affected by the randomize function.
  • Fixed the method for retrieving the game version. Was previously not working for all the patches.
  • Widepark map fixed
  • Added options menu:
    • Launch button target
    • WoT folder
    • WoT settings folder (contains preferences.xml)
    • Luminescence: Four choices. Simple way to change the brightness for now.
    • Can now manually change game version ("#.#.# Common Test" is required if target is the test client)
    • Launch XVM (if found) in addition to whatever you chose as the launch target
    • Delete mod files on exit (moved from menu bar)
  • Config file moved from %LOCALAPPDATA% to %APPDATA% for most people. Depends on roaming availability.
  • Removed "advanced" button. I'll get around to finishing that stuff when summer's over.
  • The menu button that opens a link to the forum page for this mod now only opens one window/tab.

v0.1.5.1 (7/29/13):

  • Added new map: Severogorsk
  • Fixed problem with creating the wrong folder in res_mods for 0.8.7

v0.1.5 (7/8/13):

  • Added profiles. Mostly benefits users with multiple installations of WoT for now until I expand the functionality of the app.
  • Ability to adjust game preferences is 90% complete. Just finishing up the supported resolution filter logic, maybe a borderless-windowed option too.
  • Launch button works so long as there is a valid game directory chosen. No longer required to save first.
  • Fixed some bugs, tightened up the code, & wrestled a bear.

v0.1.4.2 (6/28/13):

  • Fixed a bug with Sand River only changing its sky. I was erroneously naming the the XML as sky28_River_Desert.xmlq

v0.1.4.1 (6/26/13):

  • Fixed browse dialog (was opening twice) and other bugs.

v0.1.4 (6/23/13):

  • Added some more error handling
  • Added user settings for saving the version/gamedir
  • Added 'Options -> delete mod files on exit'. Useful if you don't want to continue using the night maps the next time you start the game.
  • Implemented the structure for profiles which will be finished in the next update. Some players have multiple WoT installs for different regions, this is for you guys.
  • Added some tooltips

v0.1.3 (6/22/13):

  • removed the "find wot folder automatically" feature until I figure out a better solution as it was causing a severe problem for some setups

v0.1.2 (6/21/13):

  • Detects game version automagically now. Mod will work fine with just about any version of the game.
  • Added help > info menu option
  • Fixed some UI issues
  • Fixed some other small issues