File Details
Lights Out v0.1.8
- B
- Nov 24, 2013
- 2.67 MB
- 60
- Update 8.9
File Name
LightsOut_v0.1.8.zip
Supported Versions
- Update 8.9
v0.1.8 (11/24/13):
- v1.8 will be a beta version. Not much in the initial release changed, but future revisions will probably break things.
- Added option to choose what # of random maps is selected by default.
- Modified error handling and added exception logging. No size limit yet!
- Log located in '%TEMP%\LightsOut\Logs\Errors.log'
- Fixed directories in settings window sometimes not saving/loading
- Fixed some instances of incorrect status messages
- Saving should be slightly faster. Still need to fix thread-lock.
- Fixed bug which prevented saving map selection, or executing the launch target, even with valid settings.
- Modified the routine for checking initial game directory, version, launch target, preferences directory, etc.
v0.1.7 (10/31/13):
- Updated for 0.8.9
- Added new map: Northwest
- Minor UI fixes
- This update was meant to be significantly larger but I lost most of my work, expect more in a few weeks.
v0.1.6 (8/26/13):
- Added a licence (don't sue me bro), changelog, & about page to the menu.
- Added the ability to select various levels of luminescence. Details below.
- Added new maps: Tundra & Great Wall (disabled for now)
- Pearl River, Sacred Valley, Severogorsk are now affected by the randomize function.
- Fixed the method for retrieving the game version. Was previously not working for all the patches.
- Widepark map fixed
- Added options menu:
- Launch button target
- WoT folder
- WoT settings folder (contains preferences.xml)
- Luminescence: Four choices. Simple way to change the brightness for now.
- Can now manually change game version ("#.#.# Common Test" is required if target is the test client)
- Launch XVM (if found) in addition to whatever you chose as the launch target
- Delete mod files on exit (moved from menu bar)
- Config file moved from %LOCALAPPDATA% to %APPDATA% for most people. Depends on roaming availability.
- Removed "advanced" button. I'll get around to finishing that stuff when summer's over.
- The menu button that opens a link to the forum page for this mod now only opens one window/tab.
v0.1.5.1 (7/29/13):
- Added new map: Severogorsk
- Fixed problem with creating the wrong folder in res_mods for 0.8.7
v0.1.5 (7/8/13):
- Added profiles. Mostly benefits users with multiple installations of WoT for now until I expand the functionality of the app.
- Ability to adjust game preferences is 90% complete. Just finishing up the supported resolution filter logic, maybe a borderless-windowed option too.
- Launch button works so long as there is a valid game directory chosen. No longer required to save first.
- Fixed some bugs, tightened up the code, & wrestled a bear.
v0.1.4.2 (6/28/13):
- Fixed a bug with Sand River only changing its sky. I was erroneously naming the the XML as sky28_River_Desert.xmlq
v0.1.4.1 (6/26/13):
- Fixed browse dialog (was opening twice) and other bugs.
v0.1.4 (6/23/13):
- Added some more error handling
- Added user settings for saving the version/gamedir
- Added 'Options -> delete mod files on exit'. Useful if you don't want to continue using the night maps the next time you start the game.
- Implemented the structure for profiles which will be finished in the next update. Some players have multiple WoT installs for different regions, this is for you guys.
- Added some tooltips
v0.1.3 (6/22/13):
- removed the "find wot folder automatically" feature until I figure out a better solution as it was causing a severe problem for some setups
v0.1.2 (6/21/13):
- Detects game version automagically now. Mod will work fine with just about any version of the game.
- Added help > info menu option
- Fixed some UI issues
- Fixed some other small issues

