Description
RareTracker observes when nearby units are created and checks their names against a list of known rare mobs. Clicking on the names once a rare is found will show a quest hint arrow pointing you towards the mob. If you have TrackMaster installed it will also draw a line to the unit and allow you to track mobs at their last known location if they go out of range
Authors
- Tomed (owner)
- Olivar Nax (maintainer & developer)
Features in a nutshell
- /raretracker, /rt, or walk near a rare mob to bring up the resizable window
- access RareTracker settings through the Options side panel
- left click on a name to track it (use TrackMaster to get tracking lines and to track units that are out of range)
- right click on a name to remove it from the list
- red distance text means the unit was destroyed (dead or out of range), green means it's alive
- if a unit goes out of the configured range (see options) it will be automatically removed from the tracked mobs
Screenshots
empty tracker window
Config Screen
ChangeLog
- 2.2.1
- Removing "Boss" and "World Boss" from the rares.
- 2.2
- Rares that have been killed are no longer tracked by default. This can be changed in the config options
- When tracking rares that have been killed already, the Addon will show an additional icon for the rare.
- Rares are now tracked over achievements.
Howdy,
Does the Discovery track still work? I have it installed, it tracks rares, but after adding Discovery to the list (which shows up in orange on the list) I have yet to have it indicate one & I have come across 3 so far.
Thanks!
I am having an issue with the option to track bosses we already have killed. I cannot get it to stick. I check the box, but when I close the options window and open it again, it is unchecked again. I am also sure this is not a visual issue, as I was in front of a rare mob and it was not being tracked.
Nothing I do allows me to track all rare mobs regardless of whether they have or not been killed. I use no other addons outside of the default carbine ones, so there is no interference.
Do I have to install an older version? Do you need any further information for diagnosis? This started once I upgraded version. I tried deleting the files, including the individual files for each character in the %appdata% directory, and nothing has any effect.
In addition, hovering over the "track killed rare" checkbox, I get the tooltip "broadcast to party chat when a rare is detected" exactly the same as the checkbox above that does this.
Any help is greatly appreciated, otherwise I will have to revert to a previous version (assuming those still can be downloaded).
I will look into this tomorrow and see if I can reproduce it. If I can reproduce the issue on my side, I will push out a fix immediately, cause I have this inkling feeling that I forgot to add the code that sets/changes the checkbox button state when opening the config form....
Update
Yep, forgot the code to persist the changes. I didn't test it manually, but added the code. v2.2.2 should fix it
Why i can't delete killed creatures from the list? They appear again after reloadui or changing zone..
because I do not track what you've already killed. For that I would have to track a list of killed rares, or cross check with the addons.
Can be implemented with a future version
Tried to remove "Grinder" from the list (because despite it being a rare in Crimson Badlands, it's a common in Thayd), and it STILL calls out every single time. How the heck does it still see Grinder, when I've removed the entire word from the LUA??
most likely due the mob being saved in your AddonSavedData. The Addon always reloads those lists when it finds it, so you will probably have to delete the stored data for RareTracker.
I will push out an update soon that will check whether the target is attackable by the player when it's one of the standard mobs.
Just started using this, and it's aswesome... but it seems to make it so the little information window on the side does not open when hovering over datacubes and stuff.
hope thats a bug and not as intended, i need those!!! =)
Can you make a screenshot of that, and report it on the issue tracker? I'm not really sure what you are referring too, but if it's really a bug, then it needs fixing.
not working addon. I set by hand and from the client .If you try to reset it produces:
...g\NCSOFT\WildStar\Addons\raretracker\RareTracker.lua:896: attempt to call field 'shallow_copy' (a nil value)
stack trace:
...g\NCSOFT\WildStar\Addons\raretracker\RareTracker.lua:896: in function <...g\NCSOFT\WildStar\Addons\raretracker\RareTracker.lua:895>
Please open an issue for this on the Github tracker so I can look into it.
That is a fairly large request, but I will make note of it and see if it can be done.
Please add support for Perspective. Much better than TrackMaster imo.
yea i did it myselft but when I turn the addon off all my settings are lost. And also it would be awesome if I could remove the names of rares I already killed with the red X, it worked in the past what happened?
I can only remove names if I edit the file itself :S
Can you add all the exotic executioner mobs?
You can do this yourself, by using the RareTracker button from the main menu, and adding the mob names as custom rares to be tracked.
Please open an issue for this on the Github tracker so I can track it and fix when I get back from my trip to prague
Opacity setting please, would like to just hide everything except the mob names :|
too much work sorry to track these changes. Perhaps in a future version, but not right now.
haven't gotten to this yet, sorry. Will debug this as soon as I have time. I will add a check to validate rareMobs on hostility, but not for custom mobs, that should undo the NPCs from triggering the pop up.