PotatoUI

Highly customizable unitframes, HUD, and resource frames!

File Details

PotatoUI-v2.7.0.zip

  • R
  • Jul 9, 2014
  • 356.37 KB
  • 6.1K
  • API 8

File Name

PotatoUI-v2.7.0.zip

Supported Versions

  • API 8

New Features:

Advanced Player Castbars!

  • PotatoUI now has castbars for Charged, Channeled, and Multi-Tap abilities.
  • FULL customization!
  • The second bar shows the time you have until Charged cast fires, or Multi-Tap window closes.

Spell Icons

  • Spell icons can now be shown for all bars.
  • Currently only spells known by the player will have an icon.
  • All other spells have an icon of the Black Rowsdower (cheers to Bitwise!)

Bar Text Shortening Option

  • Multiple text fields on bars can be shortened to prevent overlap.
  • Hovering over the shortened text will show you the full text.
  • This option can be found in the PUI Settings menu, and is turned OFF by default.

TEMPORARY: Set Sprint/Dash Textures

  • Only the texture can be set for the 3 bars in the Sprint/Dash module.
  • Full customization coming in 2.9
  • Found in Sprint/Dash customization options.

TEMPORARY: Change Low HP/MoO

  • Toggles for all frames.
  • Full customization coming in 2.9
  • Found in PUI Settings menu, and it turned ON by default.

Additional Changes:

  • Esper Geists now have a pet frame.
  • PvP flag is now indicated by a skull on the portrait frame
    • Sorry non-portrait users.
    • A better display will come in the near future.

Other Changes:

  • Found the ACTUAL fix to the frames overlapping stance/potion/etc., thus, the regular stance frame is back.

Bug Fixes:

  • Grid color scheme should now be working when trying to copy colors from the Grid addon.
  • Combat indicator can now be positioned and resized via text.