Perspective

Unit tracking for questing, leveling, and path mission and much more.

File Details

Perspective-1.1.0.zip

  • R
  • Jul 7, 2014
  • 407.55 KB
  • 1.4K
  • API 8

File Name

Perspective-1.1.0.zip

Supported Versions

  • API 8

v 1.1.0

New Features

  • Lines are now offset around your character in an oval. (Thanks to Nerfus for this amazing feature).
  • Many new higher resolution icons have been added by Miscreation. These include all town icons, most player icons, some quest icons, some of the Malgrave Trail icons, all the travel icons, tanning rack and more. If you changed these from default and want to view them, you'll have to default the icon.
  • Almost fully localized for the French language thanks to Nerfus, still some work to do on my part to finish this up though.
  • Checkboxes have been added to the category list to easily enable and disable categories
  • Engraving Station has been added to the town module.
  • Guild Registrar has been added to the town module.
  • Guild Bank has been separated from the regular bank.
  • City Guards has been added to the town module.

Bug Fixes

  • Fixed War of the Wild champions. Please note that you may want to disable NPCs while in there as they will eat up your max total sprite counts fast! Or increase your total units on screen under the settings.
  • Fixed location markers, they now properly respect the authoritah of the min and max distance settings.

Miscellanous

  • To default all options now, you must use RIGHT click, this will help cut down on accidentally clicking it.
  • Redid all of the localization format, there may be issues here, please let me know.
  • Included in the PerspectiveSprites are weapon specific icons for subdue that can be used for your class, default is the sword.
    • PerspectiveOptions:Subdue-heavy
    • PerspectiveOptions:Subdue-sword
    • PerspectiveOptions:Subdue-claw
    • PerspectiveOptions:Subdue-resonator
    • PerspectiveOptions:Subdue-pistol
    • PerspectiveOptions:Subdue-psyblade

Coming real soon

  • Dotted lines brought to you by Nerfus (just need to add the configuration for these, although there will be a performance hit using dotted lines over the standard lines.)

Known Issues

  • Icon scaling may be off, will investigate later.
  • Hitting esc in a textbox causes an error.
  • Accidentally screwed up the default colors for healer, dps, tank, main tank, and main assist.

v 1.0.6

New Features

  • STAKING CLAIM explorer mission markers have been added.
  • Import and export of settings have been added (this was quick and nasty, may improve later, currently uses libJSON to export the settings as JSON)
  • New categories based on the unit's name have been added. Clicking new category will open the category editor with the default unit name of "Custom Unit", rename the category to the desired unit's name and press enter. The module name can also be changed for easy grouping and changing of the settings using the "Set All".
  • Default button as been added to the category editor to default just that specific category.

Bug Fixes

  • Fixed Quest: The Ravenous Grove showing non-interactable stuff.
  • Removed Captain Mazonia and Captain Pallas as teleport NPCs.

Miscellaneous

  • Default min distance for quest, challenge, and path missions is now 100 meters (make sure you change this value if you do not like it)
  • More harvest sprites to be used at a later date.

Upcoming Feature

  • Lines offset around the character

v 1.0.5

Bug Fixes

  • Fixed the mission error.

v 1.0.4

New Features

  • New raid category under players module.
  • Quest Objectives have been split into Interactable (usable items) and Objectives (kill targets)
  • Min and max distances can now be used for location markers (removed quest in range setting)
  • Alpha / opacity settings have been enabled for all color picker options, yum.

Bug Fixes

  • Harvest nodes should properly show up on French and German clients
  • Settings for location markers should properly work now

Miscellaneous

  • New default settings for group, guild, raid, quest objective, and quest interactable.
  • Added new sprites for each type of harvestable unit, to be used in the future.

Removed

  • Removed the Quest In Range setting (no longer used in favor of min and max distance)

v 1.0.3

New Features

  • Some French and German localizations (more work to be done here but will need help from users)

Bug Fixes

  • Addon should now work on French and German clients
  • The /pti command now checks to see if you have a target.

v 1.0.2

New Features

  • Added Ilium teleporter npcs

Bug Fixes

  • Corrected the default "fast" update timer from 0.1 ms to 100 ms (you must make this change yourself if you've ever changed the default setting for it)
  • Fixed an error with the timer sliders

v 1.0.1

New Features

  • Added a focused unit category under Miscellaneous module
  • Added main tank, main assist, healer, dps, and tank categories under the Player module
  • Added The Malgrave Trail adventure

Bug Fixes

  • Fixed the min and max distance options
  • Fixed hide while in combat option
  • Improved support for soldier mission markers

v 1.0.0

  • Initial Curse release