File Details
Generalist-0.6.1.zip
- B
- Jun 19, 2014
- 14.86 KB
- 639
- API 8
File Name
Generalist-0.6.1.zip
Supported Versions
- API 8
0.6.1 (18 June 2014)
- Fixed a bug in briefly-released 0.6, in which mousing over some schematics (like the Epochos ones) would make the addon throw an error.
- Fixed the bug I was trying to fix in 0.5 but introduced in 0.5.1. Namely: Generalist now loads the current character's inventory and other data into its tables within seconds of loading your UI, whether you open the window or not.
- For the technically-minded: There is a known problem with a race condition preventing GameLib from being loaded by the time your addon is ready to execute, so you might try to call GameLib.GetPlayerUnit() and get a nil back, which naturally causes a lot of grief and errors. As of 0.6, Generalist is now smart enough to set a timer and wait a few seconds to see if GameLib is loaded, then try again. The timer shuts off, preventing it from hogging precious performance, once GameLib is loaded and Generalist has gathered the data it needs.
- Generalist also now catches the LootedItem and LootedMoney events, so it updates that data whenever you pick stuff up.
- After much deliberation, went back to the hologram look for the UI.
- Some cleanup of the layout of the windows to make it more flexible if I add more info to display in future.