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EnemyHPBars

Shows list of health bars of enemies aggroed/damage done

File Details

EnemyHPBars_039_3.zip

  • B
  • Aug 7, 2014
  • 55.67 KB
  • 134
  • API 9

File Name

EnemyHPBars_039_3.zip

Supported Versions

  • API 9

v0.39_2 and 0.39_3 7th aug 2014
- I realised the rank attribute on monsters was always nil, so this made the sorting algorithm on enemies work completely wrong. Changing settings then pressing apply in middle of combat didn't rearrange the list, but the items stacked on top.


v0.39 7th aug 2014
- Looks like the target markers were broken, now they should be fixed again. Had accidentally commented the line where it asks for markers
- Now if you have aggro and you're marked target, it should show it correctly, accidentally asked own players id, so it always showed the mark you had on.
- Now it should remove dead enemies from the list, even if their corpse never despawns.
+ Added an option to reset the position of the partylist
+ Added these patch patch notes
+ Added an option to reorder the hp bars items.
+ Added an option to show the lines when holding down a button. With this option its not always on/off.