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Cards

A game within a game; challenge opponents to a game and take their cards as tribute (or just get out there and kill things) to build your card collection.

File Details

Cards-0.8.zip

  • R
  • Jul 31, 2014
  • 14.35 MB
  • 413
  • API 9

File Name

Cards-0.8.zip

Supported Versions

  • API 9
  • Fixed the spinning cards bug
  • Improved collection and deck builder loading time; they should also not slow to a crawl any longer when opened repeatedly
  • Fixed filtering on the deck builder
  • Overhauled how opponents work - there are now 3 difficulty levels, easy, medium and hard (though hard is not yet implemented). On easy, the opponent's deck will generally max out at green with some blue quality cards, and the AI may miss a good move on occasion. On medium, the opponent's deck will generally max out at blue with some purple cards. On hard, the AI will consider counter-plays and will generally be purple cards.
  • Added a bunch of statistics
  • Added more NPC opponents, and categorised them so that you'll only face a subset at each difficulty level