Untold Stories of The Secret World

Create your own missions in The Secret World!

File Details

Untold Stories v2.3

  • R
  • May 28, 2015
  • 1.30 MB
  • 1.4K
  • latest

File Name

UntoldCurse_2.3.zip

Supported Versions

  • latest

Version 2.3

  • Missions can now be started from Untold Stories Lore. These missions can co-exist with the main mission list (started either way), or they can be "hidden" missions on lore only.
  • Various fixes and performance improvements.
  • Akma's Hand, an all new mission, is now available to play. It requires some of the aforementioned fixes, so version 2.3 is required to play it.

Version 2.2

  • Panoramas/Cinematics have been added as types of Untold Stories Lore. When you are near a panorama, click on the Lore icon to play it. Yes, this is a blatant ripoff of the Panorama feature in Age of Conan, but I figure the devs won't add it to TSW for a long time. I have placed three panoramas in Solomon Island, one in each zone (Kingsmouth, The Savage Coast, Blue Mountain). See if you can find them!
  • Audio files, including voiceover, can now be played during missions, dialog, and cinematics. Refer to the documentation for more details.
  • Cinematic camera paths now support "ease" functions for more natural movement. Refer to the documentation for more details.

Version 2.1

Fixes the 20 FPS lag issue introduced in 2.0.

Version 2.0

This version introduces a major new feature: Untold Stories Lore. Untold Stories Lore highlights fan fiction, art, music, and video creations from the TSW community. When you are near a designated location or character, a red US icon will appear in the notification area. Click the icon to open the lore.

Version 1.1

I apologize for releasing a new version so quickly after 1.0, but I found a couple of important bugs that needed to be fixed:

  • Mission progress may not have saved properly for some new players. This could also prevent missions from showing up in this mission list. This is now fixed.
  • UI is now hidden after setting player rotation in a cinematic. It was previously visible during the cinematic.

Version 1.0

Version 1.0 is now available for download using the Curse Client or from SecretUI. This is an OPTIONAL update, but is RECOMMENDED for those wanting to write missions. It includes the following changes:

  • Documentation for writing missions is now included.
  • APersonalMatter.xml is now included in the Curse download. It was inadvertently omitted in the previous release.

Version 0.9.3 Beta

  • Changed name of the mod from "Underground Missions" to "Untold Stories of The Secret World". I did this for two reasons: 1) I never liked the old name much. 2) The plan is to eventually expand and host non-mission content in the world, so the new name seems more fitting. See CultOfXtc's thread for some idea of what we have in mind.
  • Created the beginnings of a new web backend for hosting player missions. In the future, you will be able to directly upload your missions for all to play. As it stands right now, I can post a new mission for others to play without them having to download a new version of the mod.
  • Cinematic camera timing should now be consistent regardless of frame rate.
  • Made changes/fixes to the cinematic functionality due to the removal of features from the TSW API. See http://forums.thesecretworld.com/showthread.php?t=82713 for more details.
  • Adjusted The Scroll cinematics to account for the changes.

Version 0.9.2 Beta

  • You can now write your own missions using XML! Documentation is forthcoming, but it really is straightforward. Examine the existing missions or copy/paste and make your changes. Add your mission to MissionList.xml and start playing/testing. If you create a mission, send me the XML file. I'd love to see & play your work, and maybe even include it with the next build.
  • Mission progress is now saved, and there's a new Status column in the mission list window.
  • A new RESET MISSION button has been added to reset progress on missions that have been started or completed.
  • You can now press Esc to exit a dialog tier before it is complete. You could already do this with cinematics in the previous release.
  • Pressing the Back button now skips over cinematic tiers, so you can go back to tiers before the cinematic. Previously, you couldn't revisit tiers before the last cinematic. Note that if you still meet the requirements of the tier before the cinematic, such as having an NPC targeted or being at a certain location, the cinematic will still play. Untarget the NPC or move out of the area then press Back. The Forward button will still play cinematics, but you can always press Esc to exit it.

Version 0.9.1 Beta

  • The Scroll mission now includes cinematics and a new suprise ending for Dragon players! Some dialogue has been added/tweaked as well.
  • The "Mission Completed" and "Mission Aborted" messages are no longer pop-ups.

Version 0.9 Beta

Initial Beta release.