File Details
ElTorqiro_AegisHUD 3.0.2 beta
- R
- May 6, 2015
- 157.94 KB
- 107
- latest
File Name
ElTorqiro_AegisHUD_v3.0.2_beta.zip
Supported Versions
- latest
3.0.2 beta -- 2015-05-05
* fix for default swap UI buttons becoming visible after a soft zone
3.0.1 beta -- 2015-05-05
* fix for hotkey ids changing in Issue #11, fixes the "cannot use the use/interact key" problem
3.0.0 beta -- 2015-05-05
! major redesign for this version, settings are not compatible and will revert to defaults on first load
! playfield visibility memory will not be lost when settings revert
+ added AEGIS Shield bar
+ added AutoSwap feature for Disruptors and Shields (toggle with shift-right click on AegisHUD icon)
+ added custom AEGIS-type icons for shield and damage types (can be disabled)
+ added tooltips to controls in the config window
+ added link to AegisHUD forum thread in config window
- removed combat status indicator (will be provided in separate mod)
* available configuration options have changed; some removed, some new
* the playfield memory for visibility (and now autoswap) will now always remember
* significant cosmetic changes; default look is different but can be changed to be somewhat similar to classic style
* updated look of config panel
* fixed tooltips becoming disabled after CTRL-clicking any button
* regular weapons now show their tooltip if tooltips are enabled
* AEGIS item tooltips now include the item ID
* fixed not being able to click AEGIS items while CTRL was held down, even if bars were set to locked
2.3.2 -- 2014-08-28
* fixed xp number colour changing to white when gaining xp
* fixed empty AEGIS slot click hotspot issue
2.3.1 -- 2014-08-05
* fixed German client Psychic AEGIS detection
* fixed German client AEGIS XP progress display
* fixed raw AEGIS XP mapping
2.3.0 -- 2014-08-04
* cut number of redraws when swapping AEGIS by half
* fixed tooltip race condition that would cause tooltip events to become unresponsive
* fixed flicker / blurred xp numbers when switching AEGIS, plus xp numbers should generally be clearer
* swapped 4th and 6th Aegis token mapping for raw XP values in tooltips
* improved efficiency of tooltip loading
* fixed single-swapping Secondary AEGIS 1 or 2 sometimes causing entire GUI to disappear for a moment
* brought AddonUtils package into AegisHUD namespace (code topic)
2.2.0 -- 2014-08-02
+ added raw xp value to controller tooltips
* French client xp and psychic controller detection fixed
* improved efficiency at initial opening of HUD (30x better)
2.1.0 -- 2014-07-28
! if upgrading from a pre 2.x series (e.g. 1.6.0 beta), you must uninstall completely and re-install
+ added extensive visual customisation options
+ added hide/show toggle (right-click on config icon)
+ added hide/show memory per playfield
+ added in-combat indicator option
+ enabled override of default in-game hotkeys, to route the to the AegisHUD
+ added dual-select option, including with in-game hotkeys
+ added Aegis XP ("research %") meter on each controller button
+ added tooltips option, including option to suppress tooltips in combat
* HUD is now positioned behind the passivebar
* attach to passivebar option now integrates directly with passivebar
2.0.0 beta -- 2014-07-23
! experimental pre-release for 2.x series
1.6.0 beta -- 2014-07-11
+ added moveable/sizeable config icon for those not using Viper's Topbar Information Overload (VTIO)
+ added ability to move bars together with CTRL+Left Drag, and individually with CTRL+Right Drag
+ added scaling with CTRL+MouseWheel Roll
* made it easier to drag bars when bar background is disabled
* changed setting save structure, settings will need to be applied fresh
* fixed issue of "default position" being incorrect if bar backgrounds were not displayed
* user setting "enable drag" changed to "lock bars" with a corresponding change in meaning
* HUD will now be at the same z-order as the other default HUD elements (i.e. below character sheet etc)
* added RPC interface so HUD can now be configured with DValues from other addons
* game must be reloaded if upgrading, to pick up Modules.xml changes
1.5.1 -- 2014-07-08
* fixed message being displayed sometimes when suppressing default swap buttons
1.5 -- 2014-07-07
* fixed bar background setting not being saved
* fixed selected AEGIS highlighting not updating after death
* fixed slotted weapon highlight showing up incorrectly on empty slots
1.4 -- 2014-07-06
+ added various visual customisation options
+ added Configuration window and saving/loading of settings
+ added Viper's Topbar Information Overload (VTIO) integration
+ enabled moving of bars, separately or independently
+ added support for the TSW "Show AEGIS HUD UI" option
+ enabled vertical layout option
* better detection for hiding the default UI buttons
* game must be reloaded to pick up modules.xml changes
1.0 -- initial release
* initial release
! major redesign for this version, settings are not compatible and will revert to defaults on first load
! playfield visibility memory will not be lost when settings revert