File Details
1.1
- R
- Sep 9, 2024
- 6.99 MB
- 9
- 1.71
File Name
Mithril-1.1.zip
Supported Versions
- 1.71
Adds
- New Custom three tiered LOD System
- Entity Rendering Distance
- New look for Chairs, Lampposts, and Stone benches.
- Adds LOD's for barrels
- Percentage of used storage when hovering over icon.
- How many object's you are able to make with current resources.
- A storage object now shows how much it'll add to storage capacity.
- New commands.
- Fps graph in debug menu.
- New camera settings in options menu.
- New entity render distance into options menu for adjustment.
- New water Shader.
- The ability to scroll speed up/down when hovering over fast-speed button.
- Various new debug tools.
Changes
- Adds outline post processing
- API changes
- Better Shader handling
- Entity's aren't shown above z-slicing.
- Outlines are now shown around any selected object.
- Items values are now shown in resource menu.
Fixes
- Number Formatting Issue.
- Not being able to path find to doors.
- Weird outline issues.
- Icons sometimes showing dark.
- Being unable to chop stumps.
- Fence posts infinitely spawning when chunk updates.
- Sleeping when low HP takes forever.
- Crashing when tabbing out while in main menu.
- Fixes overlapping elements from GUI windows.
Probably some smaller things that I can't quite remember.