Azurah enhances the interface by providing additional information and customization options while maintaining most of the stock look and feel of the game's standard UI.
Current Features:
- Unlock the interface windows allowing them to be moved anywhere on the screen and scaled in size.
- Set a minimum level of transparency for your attributes or have them show always.
- Lock the size of your attributes so food no longer makes them larger.
- Display text overlays showing your and your target's attributes.
- Show an overlay displaying your current level of Ultimate power.
- Colour the target's health bar, name and level by its reaction to you, or its expected difficulty.
- Show target player's class icon (and alliance icon) beside their name
- Set an overlay for your experience bar as well as setting it to always be shown.
- Show when your backpack's contents change with extra options to warn you when your bag is nearly full.
- Show a timer for the remaining duration of your Werewolf transformation.
- Ability to enable account wide settings to apply the same choices to all characters on your account.
All of the above features include several options for personalization accessed froim the Settings menu under Azurah. Additonally the ability to unlock the interface for movement can be accessed via the chat window using the slash commands:
/azurah unlock - unlock the interface for movement
/azurah lock - relock the interface
As far as the eso accounts go, I would rather change the settings and not dwingle around with mods. Though since you shared it and so descriptively described, good job btw, decided to try out and guess what… this addon work wonders, strongly recommend!
That's really cool. I would be interested in seeing more graphs of different information you pull from these logs. yoga burn system
As of the Dark Brotherhood patch on May 21st, this only partially works. Throwing UI errors.
Hi there
I have a problem with the Compass bar, i tried to move it to the buttom of the screen like on your screenshot.
But when i enter a dungeon or something like that, that will load on the screen, then the compass will go back to the top ?.
And then i can't move it, but i have to reload my UI and then it's back in the button of the screen. but if the screen loads to a dungeon or something like that, then the compass bar goes back to the top ??..
Continued on from my message, 3 days earlier (located towards the end of the 2nd page):
...I fixed everything :D
I was using curse and updated everything just before my last message.
Since the my last message, I have installed and tried minion. Minion recieved updates that were not found through curse. for about 3 out of my 8 add ons. I then played ESO and had all 8 add ons working perfectly (for the first time ever). Previously i had about 3 add ons that did not work 100%. i had error messages on screen, in chat, and MANY features not available.
This has meant the Azura add-on has gone from only showing different colour health bars including numbers/percentage. and NOTHING else Azura had to offer (including all settings). Azura has gone from about 5% to 100% functioning correctly.
Saying all this, I will obviously be using minion. or at least until curse gives me the same or better results. Sorry curse :(
As for Azurah itself. it ROCKS. Definitely a must have for everyone, i say. And as for triple screen. oh yeah, Even better. I have been looking for a add on that can position everything roughly back to their locations when using 1 screen. (since triple screen locates things to the outer screens. such as inventory). And this add on is the closest thing to date :D
Well done on a great thing that i can tell took an extreme amount of hours to create
I really love this addon! It would be nice to be able to change the alignment of the alerts. For example with the "Alert Text Notifications", it would be really nice if I could center that text.
I would really like more control over my UI and this add-on pops up for every category that I find I want to change from the original game settings. Unfortunately, I get the following error.
EsoUI/Common/ZO_Options/ZO_SharedOptions.lua:60: attempt to index a nil value
stack traceback:
EsoUI/Common/ZO_Options/ZO_SharedOptions.lua:60: in function 'ZO_SharedOptions:InitializeControl'
EsoUI/Common/ZO_Options/Keyboard/ZO_Options_Keyboard.lua:63: in function 'ZO_KeyboardOptions:InitializeControl'
EsoUI/Common/ZO_Options/Keyboard/ZO_Options_Keyboard.lua:153: in function 'ZO_OptionsWindow_InitializeControl'
user:/AddOns/Azurah/Settings.lua:661: in function 'BuildTabButton'
user:/AddOns/Azurah/Settings.lua:673: in function 'Azurah:InitializeSettings'
user:/AddOns/Azurah/Azurah.lua:123: in function 'Azurah.OnInitialize'
Being somewhat stupid, I thought I would ask here before I yell at the monitor and throw candy corn at the dog.
Hey, I used this back in the day and I have now returned and it doesn't seem to work - is this something that you might come back to? Cheers.
hello,
i am using azura but i would like to know if i can move npc interaction "press E to talk" when i aim an npc.
This is at center of the ui and i would like to remove or move it so i can build my interface without layer overlapping
Depuis le dernier patch l'addon ne marche plus. C'est dommage car je ne trouve pas l'équivalent et que cet addon est très bien.
Yo every thing workes exept i dont see the range finder
Hope we'll get an update soon, it's broken since last update :s
Really like this addon but atm for some reason since the 9gb patch, when I login to the game or reload the ui I get an error pop up.
Here's a screenshot I took of it.
http://imgur.com/z28AfVi
I have an irritating problem. Every time I log back into ESO after repositioning my bars to my favoured spots using Azurah they revert back to their original default positions but Azurah doesn't even show up in my settings list with the other addons to try to fix it. Also I now get a 'UI Error ' message when I logon. I am running a Apple Mac computer.
Any advise would be appreciated.
Jon
Would this work normally with Foundry Tactical Combat addon that also changed the the look of some frames ?
- Terry -
Having a slight issue with the Range Finder aspect, it seems to occasionally ramp up the range.
An example being that the bow has a default range of 30, but the finder is showing it's attackable at 55 (once it went to 15000+).
Mods used are Yours + Awesome Info + SpamFilter
I love this UI. But when I go to move the H, S and M bars? Only the M bar moves independently. Health and Stam are stuck at the same distance I can move them but they only move together like they are glued together?
Fixed it was the "Simplified attributes bar" That was interacting poorly with it and I didnt need the other addonn anyways with yours
Thank you for this as is!
Please consider global saved variables. Settings used by all characters. An option/checkbox for each character with “use global account settings”. Maybe a fake character name that is written to the SavedVariables .lua file. The add-on can then check the per character variable to see if UseGlobal = true and it loads the fake global character name’s settings.
ZO_PlayerToPlayerAreaPromptContainer
I don’t think this is due to Azurah. Maybe you can do something though. Move that UI element to the lower right. Leave space between the bottom screen edge and the element’s border roughly the height of the element’s placeholder. Exit game (/reloadUI doesn’t make the following happen). Load up and then target a player. That “F” to interact with player message will show below and outside the UI element’s placeholder. If you then unlock Azurah to move it, that “F” key text moves to where it should be. I don’t think Azurah is doing this because Azurah is only new location cords (I didn’t do any scale changes). I am not using any other UI altering add-ons.
I'm still looking into accountwide, the default ZO_SavedVars setup is a bit finnicky without documentation so its taking a bit longer. For the player prompt, I can only assume there is something that resets its position in the stock UI at certain points (like there is for the ActionBar); until I can find it its going to keep resetting for the time being sorry.
* am working on a library that will allow me to 'watch' elements for outside movement and punt them back to where you want them, but its delayed over easter due to RL.