PLAY AS LINK AND ADVENTURE THROUGH NINE DUNGEONS
*UPDATED 03/29/2021! to Version 4.0.4*
Fully updated for Terraria 1.4.2
Play as Link and fight your way through nine dungeons. Bring peace back to the land of Hyrule and save the princess Zelda!
12 Simple Rules - Create a new Journey Mode Character
1. Throw away your starting items, including Journey Mode wings and turn off Increased Placement Range.
2. You can only buy ammo, potions and throwable items like Shurikens from the vendors.
3. Player one should always grab the chest from the bottom center when four chests are in a triangle.
4. If there are two or more signs next to each other, always read left to right. Golden Tombstones should always be read.
5. Do not take the clothes off mannequins.
6. Weapons and potions dropped from enemies and bosses can be used except for Rope. Do not use Rope of any kind.
7. Crafting is allowed, like crafting Mana Crystals from Fallen Stars. Find workbenches, tinker's workshops, etc. in Mundus Village.
8. No placing blocks, except after defeating the Eye of Cthulhu where instructed to.
9. No breaking blocks, except in Ganondorf's Lair with the explosives given.
10. Read the signs carefully, as they point you in the proper direction and sometimes hint at secrets.
11. Research the Large Gems, as a safeguard, as they can be lost easily. Duplicate the Large Gems for their corresponding Gem Locks for upgrades and secrets! No other research/duplication should be done.
12. In Journey Mode, set the enemy difficulty to Classic or higher.
Multiplayer
- Up to 4 players can coop through the adventure in Journey Mode!
- The rules are the same as the single player rules.
Install
Subscribe to the mod from Steam Workshop here. Then import the world from the Workshop menu in Terraria 1.4.2. Create a new Journey Mode character and look for 'A Link to Terraria 4.0 - Journey'.
To manually install the world, simply drag and drop (or copy and paste) the 'A Link to Terraria 4.0.4 - Journey.wld' file inside the zip into "C:\Users\*YOURUSERNAME*\Documents\My Games\Terraria\Worlds". Launch the game, create a new Journey Mode character and look for 'A Link to Terraria 4.0 - Journey'.
Version History
4.0.5 - 12/07/2022 - Updated for Terraria 1.4.4.9
- Really small update.
- Added the rest of the NPCs.
- The Princess is now Zelda.
- The Stylist has been renamed Queen of Hyrule and lives in Hyrule Castle.
- The King has been given a name.
- Mundus Village has a big mushroom growing in it with an Odd Mushroom living there.
- A bunch of little things were fixed that probably were never seen as broken.
- Removed excess gravestones to reduce the Graveyard biome around certain areas.
4.0.4 - 03/29/2021 - Updated for Terraria 1.4.2
- Fixed a sign that said to place Sapphire Gem in piggy bank. Instead, all large gems should be researched in Journey Mode.
- Uploaded this version to Steam Workshop.
4.0.3 - 05/31/2020 - Updated for Terraria 1.4.0.4
- Must be played in Journey Mode.
- Rules have been updated as such for Journey Mode.
- Journey Mode changes:
- Can research Large Gems, nothing else.
- Must turn off Increased Placement Range.
- Set enemy difficulty to Classic or higher.
- Hyrule Castle has an ecto mist problem, clear it up by completing dungeons.
- Spooky atmosphere added in places.
- Bonus Objective after the initial ending for a new secret ending.
- Spooky atmosphere removed due to so many Golden Tombstones used as special signs.
- Announcement Boxes replaced many Golden Tombstones.
- Minor paint repair and tree tops fixed.
- Major teleporter repair, all teleporters once again functional.
- Added minecarts back in because the default minecart is too slow.
- Dungeon walls will no longer drop in Ganondorf's Lair when sticky bombs are used.
- You can now save and quit after killing the Wall of Flesh and finish later. Previously that was not possible as the world would fail to save as no hallow or corruption would spawn. 1.4 fixed that. Thanks Re-Logic!
4.0 - 04/07/19 - A Link to Terraria 4.0 has been released! Version 4.0 contains new mechanics, new secrets and a fresh coat of paint across the entire adventure
3.0 - 09/13/15 - A Link To Terraria 3.0 has been released! Version 3.0 brings updates to a lot of dungeons, and smooths out the item rewards for a bit more challenge, plus the following:
- Every dungeon has been reworked to some degree. From the Earth Temple's complete overhaul to the opening dungeons new mechanics.
- All mazes have been completely changed in all dungeons. Plus, new maze puzzles included!
- New mini-dungeon post Eater of Worlds.
- Exciting new escape area, no longer will you be relying on Gravity Potions!
- Fixed King Slime not properly spawning in his designated area!
- Even more complex wiring mechanics!
2.1 - 02/16/15 - A Link To Terraria 2.0 has been released! Version 2.0 brings a bunch of updates thanks to Terraria 1.2, like:
- More complex wiring mechanics!
- More secrets thanks to teleporters!
- Some dungeons were completely revamped, while all the dungeons got a nice facelift with colored glass, paintings and other random useless background stuff!
- Plus, there's even more bosses! Fight minibosses like the King Slime and the Queen Bee! And I've also thrown in the Brain of Cthulhu!
Special thanks to all the beta testers!
Super Special THANKS to @BinaryConstruct for his awesome work on TEdit 4!