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Improved SPB Weapons Stagger Chance

Improves certain weapons to add a flinch chance against enemies!

This mod corrects an oversight in the vanilla game's weapon mechanics.

Several SPB weapons feature descriptions claiming to cause enemy stagger/flinch, yet their actual in-game flinch rates (approx. 1.15%) are too low to trigger reliably. This mod restores these values to functional levels (7% - 12%) to match their intended design.

Effected Weapons:

This restoration is strictly limited to Rank 11 weapons that feature "stagger" in their original vanilla descriptions:

SPB Night Sky MK4+ (Flinch: 1.15% → 12%)

SPB Praseodymium 2 (Flinch: 1.15% → 8.33%)

SPB Rapier & Type Z (Flinch: 1.15% → 7.45%)

LMB Wolkenbruch 2 (Flinch: 1.07% → 9.22%)

Online Integrity & Safety

NPC-Exclusive:

This mod has been tested and confirmed to only affect NPC enemies.

Hero PvP Safety:

This mod has zero effect on Vanilla or Modded Hero PvP modes. It is safe for Co-op and/or 
Hero/Avatar PvP sessions.

Gameplay Balance:

Stagger frequency still scales with weak-spot hits and individual enemy resistances.


 

Author Transparency & Project Provenance

To maintain professional integrity and provide a clear record of my work history, modding requests, and verified community collaborations, please refer to the Development Archive: Project History and Provenance.

The Improved SPB Weapons Stagger Chance Team

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To maintain professional integrity and provide a clear record of my work history, modding requests, and verified community collaborations, please refer to the Development Archive: Project History and Provenance in the Website link

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