Description
Reset Terrain Features Omega
Once upon a time, there was a bush growing right up against a fence in the woods... Then this mod came along, and it disappeared forever.
A simple, improved version of the Original Mod's menu, adapted for version 1.6 with useful features.
In the menu that opens by default when you press the “L” key (this can be configured in GMCM), you'll find several checkboxes corresponding to different types of obstacles. Once selected, the game searches for those obstacles throughout the map (or all maps, if that option is enabled) and modifies them according to the option you choose.
- Reset: Selected obstacles are removed and placed back where they originally were (this won't work if you only install mods that change locations; it might even cause obstacles to go missing in those cases). It doesn't work for all types of obstacles.
- Clear: Permanently removes all selected obstacles. Use this if you want to clear a map of certain annoying obstacles. This works on all obstacles, so proceed with caution.
- Regenerate: Creates new obstacles based on the ones you've selected, using the original settings according to the map data. Naturally, this doesn't work with all options.
That's it! It's easy to use and designed for very specific situations, such as installing or uninstalling map mods like SVE that modify existing maps.
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