Zombie Outbreak

Raaa ar arr rghara aaaar. A ghaaar'r raar a rarghra ara. Aarr rgha rghaaghghr aa rraraargh ara aaar raaar ra raraaar.
This mod aaa rar'r raaa a rararr raaargh ar rghar aarrr aarghaar a araar...

Features


    Daily chance for a random villager to become infected.
    Chance of zombie villagers and zombie players to infect other villagers and players on proximity.
    Zombie villagers turn green.
    Zombie players turn green and get debuffs.
    Fully-articulated, grammatically-correct zombie language for both players and villagers.
    Zombie scowling.
    Craftable zombie cure thanks to Harvey and Demetrius.
    Craftable 5G towers to increase infection rates (just kidding, this is a joke).


Config

  "GreenAmount": 0.8, - how green to make zombies (0 - 1)
  "DailyZombificationChance": 0.1, - chance each day that some villager will randomly become a zombie (0 - 1)
  "InfectionDistance": 128, - how close in pixels a villager or player has to get to a zombie to become infected (positive integer)
  "InfectionChancePerSecond": 0.05 - chance each second for a villager in range to become infected by a zombie (0 - 1)


Cured players and zombies cannot be infected again that same day.

Stardew zombies don't eat brains. They are more of the shops-at-Ikea variety of zombies than the eats-brains variety (that's a reference to The Stupidest Angel, my favourite zombie story).


Technical

Requires SMAPI and JSON Assets, uses Harmony.

Compatible with Mod Updater for automatic updates.

Code is at https://github.com/aedenthorn/StardewValleyMods.

If you want to complain or ask for help or help me test my mods, you can visit my Discord server.

A list of all my mods for Stardew Valley is available at https://www.nexusmods.com/stardewvalley/articles/895.

The Zombie Outbreak Team

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