Supply and Demand

Sell prices react to how much you sell. Flood the market and prices drop, sell little for a scarcity premium. Works on crops, artisan goods, forage, animal products, and fish, with coloured tooltips, a Market Report TV channel, and GMCM support.
Back to Files

supplyAndDemand 1.0.1.zip

File namesupplyAndDemand-1.0.1.zip
Uploader
TomokisanTomokisan
Uploaded
Oct 8, 2026
Downloads
91
Size
32.1 KB
File ID
9097917
Type
R
Release
Supported game versions
  • 1.6.15
  • 1.6.14
  • 1.6.13
  • 1.6.12
  • 1.6.11
  • 1.6.10
  • 1.6

What's new

  • Each flavour of a product is now priced on its own. Starfruit Wine and Ancient Fruit Wine (and every other wine, juice, jelly, pickle, honey, roe...), or a smoked sardine and a smoked tuna, no longer share one price — flooding one stops dragging the whole category down.
  • New option "Affect Everything Else" (on by default): every other sellable item — bars, minerals, gems, teas, modded goods... — is now tracked too, so no item category stays immune. Can be turned off in the config.
  • Shipping-bin sales are now attributed per flavour (read from the actual items at day's end), so the Market Report and tooltips reflect the real variety sold.

This mod has no related projects