supplyAndDemand 1.0.1.zip
What's new
- Each flavour of a product is now priced on its own. Starfruit Wine and Ancient Fruit Wine (and every other wine, juice, jelly, pickle, honey, roe...), or a smoked sardine and a smoked tuna, no longer share one price — flooding one stops dragging the whole category down.
- New option "Affect Everything Else" (on by default): every other sellable item — bars, minerals, gems, teas, modded goods... — is now tracked too, so no item category stays immune. Can be turned off in the config.
- Shipping-bin sales are now attributed per flavour (read from the actual items at day's end), so the Market Report and tooltips reflect the real variety sold.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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