Supply and Demand

Sell prices react to how much you sell. Flood the market and prices drop, sell little for a scarcity premium. Works on crops, artisan goods, forage, animal products, and fish, with coloured tooltips, a Market Report TV channel, and GMCM support.
Back to Files

supplyAndDemand 1.0.0.zip

File namesupplyAndDemand 1.0.0.zip
Uploader
TomokisanTomokisan
Uploaded
Aug 26, 2026
Downloads
25
Size
30.3 KB
File ID
8739852
Type
R
Release
Supported game versions
  • 1.6.15
  • 1.6.14
  • 1.6.13
  • 1.6.12
  • 1.6.11
  • 1.6.10
  • 1.6

What's new

  • Dynamic sell prices driven by how much you sell. Selling a lot of one good lowers its price, selling little keeps a scarcity premium above its base price.
  • Ambient scarcity model per item, with a recent sales volume that decays daily and recovers the premium over time.
  • Two sales channels tracked, the shipping bin and direct shop sales, the latter can be turned off.
  • Coloured tooltip on affected items, showing a Demand percentage, the current price in red when below base or green when above, and the base price struck through next to it. Works in the backpack and on the shop sell screen.
  • Market Report TV channel listing oversupplied goods with prices down and high demand goods with prices up.
  • Category toggles for crops, artisan goods, forage, animal products, and fish.
  • Full Generic Mod Config Menu support, floor, ceiling, intensity, reference volume, daily decay, season reset, penalty only, count shop sales, and the category toggles.
  • Console commands, sd_market and sd_sell, for inspecting and testing demand.
  • Localised in English, French, Japanese, Korean, Portuguese, Russian, and Simplified Chinese.
  • Multiplayer aware, demand is shared through the farm save data.

This mod has no additional files