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JP's Energy System (Add-on)

Stamina regenerates over time, not instantly when you eat; weapons and scythes consume stamina, and the water restores stamina more slowly.
41186-1768237183-1281043023.webp

41186-1768237183-1281043023.webp

41186-1768237183-350319789.webp

41186-1768237183-350319789.webp

41186-1768237225-1029944005.webp

41186-1768237225-1029944005.webp

Description

Energy System


Because regaining life and energy by eating is already unusual, but for it to be instantaneous as well... That's really bad!


This mod is an add-on for my main mod, “Hardew Valley”, which significantly increases the game's difficulty. 
However, you don't need to have Hardew Valley; you can use this mod on its own!


This mod changes how you gain energy and health, so that instead of receiving everything instantly, you will receive it over time.



It also modifies regeneration when resting in water, causing you to recover health more slowly, making it less rewarding. 



The use of Scythe, weapons, and their special abilities will now also consume energy.
  • Scythe: Normal 2 points, Gold 1.5 points, Iridium 1 point.
  • Sword: 1 point.
  • Dagger: 0.5 points; its 4-hit special attack also costs 0.5 points per hit (2 points total).
  • Club: 2 points; the special attack costs 3 points; spamming the attack also consumes 3 energy per hit. (Left-click after using the right-click)



That's it, GMCM is very necessary in this mod in order to configure the mod according to your preferences. You will find detailed information in each option. 

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