Enchanted Galaxy and Infinity Weapons

Make Galaxy and Infinity weapons a drop-able from crates in the mines with a chance to have an Innate Enchantments.

What does this mod do?
After you obtain a Galaxy Sword or an Infinity weapon, special barrels start appearing in the Mines and Skull Cavern. Break them for a chance to find a Galaxy or Infinity weapon — possibly with enchantments.

How does it work?
Each day, when you enter a mine floor, there is a chance for one of these barrels to spawn. A small message will appear in the corner to let you know there is one waiting on that floor.

By default, up to 5 weapons can drop per day. The drop chance starts at 60% and increases by 5% every 20 floors, reaching 90% at floor 120. Dangerous mine variants give an additional 10% on top of that. Dropped weapons have a 50% chance for an innate enchantment and a 15% chance for a regular enchantment.

Configuration
Almost everything is configurable via Generic Mod Config Menu:


  • Daily weapon drop limit
  • Base drop chance and per-floor scaling
  • Which mine sections can spawn barrels (Lower Mines, Mid Mines, Upper Mines, Dangerous Mines, Skull Cavern)
  • Which weapons can drop and weapon type weights (bias toward swords, daggers, or hammers)
  • Which enchantments and innate stats can appear
  • Support for weapon mods - any installed mod that adds weapons is automatically detected and can be toggled on or off

 
If you have feedback or encounter a bug, please let me know!



Credits:
mzzyou - Chinese translation



See also:

 

The Enchanted Galaxy and Infinity Weapons Team

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