Overview
This is a small but powerful mod that by default plants up to four of a seed per tilled tile for designated seed types.
Default designated seed types are:
- "472" - parsnip
- "476" - garlic
- "484" - radish
- "494" - beet
- "427" - tulip
- "429" - jazz
- "453" - poppy
- "455" - summer spangle
- "745" - strawberry
- "CarrotSeeds" - carrot
You can add or remove seed types in the config.json file created when first running the game with this mod (requires game restart).
Usage
The mod consumes up to four seeds each time you plant a designated seed type.
If the seed item you are holding has less than 4 seeds, it will plant whatever you have. You can add more seeds up to four, but once the crops start growing, you won't be able to add more seeds.
Crops on the same tile will grow at the same speed and be harvested together, however quality for each crop harvested will be calculated individually.
If you turn off Multiply Harvest in the config, the mod will only provide a visual change, multiplying each designated crop type by four, but requiring only one seed and giving only one harvest per tile.
Notes
Giant crops will replace all four crops in each tile converted - giant crops convert the same number of tiles as in the vanilla game.
Please let me know if you encounter any strange behaviour using this mod.
Technical
Requires SMAPI.
Implements a
Generic Mod Config Menu interface to change config settings in-game.
Code is at
https://github.com/aedenthorn/StardewValleyMods.
43625e67-3f95-4454-b5f9-edfb77181b7e
A list of all my mods for Stardew Valley is available at
https://www.nexusmods.com/stardewvalley/articles/895.