File Details
Upgradeable Thermostat v0.9.4
- R
- Dec 1, 2023
- 96.74 KB
- 4.7K
- Seasons+15
File Name
UpgradeableThermostat.zip
Supported Versions
- Seasons
- 1.105.345
- 1.105.332
- 1.105.297
- 1.104.58
- 1.103.250
- 1.102.190
- 1.101.290
- 1.100.147
- 1.100.144
- 1.99.305
- 1.99.264
- 1.98.158
- 1.98.127
- 1.97.62
- 1.97.42
New Feature: Object Broken State
- Thermostats break down over time and can break completely
- Thermostats will last between 200-1000 sim hours in automatic mode depending on how often it's on or off
- Broken thermostats can be repaired or replaced, or you can hire someone to repair it
- New textures provide visual cues for broken thermostats: The control buttons will darken and the status ring will show a red X
New Feature: Unbreakable Upgrade
- The Crytacoo Casing upgrade costs 2 common upgrade parts and 2 electronic parts
- Alternatively, you can use 4 eco upgrade parts (if you have the required DLC)
- Deluxe thermostats are unbreakable out of the box and will not need to be upgraded
New Feature: Inverted operations mode
- Idea by infallible_stonebraker72 on CurseForge
- This feature inverts the heating and cooling operations of the automatic mode
- It can be used for challenges, hard mode saves, or just for fun
- It is only accessible with testingcheats enabled
- Shift + click the thermostat and select Pack Cheats > Operations > Invert
- To return to normal operation, select Pack Cheats > Operations > Normal
Changes
- Thermostats in the Auto/Off state now use 0.5 units of power
- Cheats are now categorized (upgrade cheats can be found under Pack Cheats > Upgrades)
- Pie menus have been reorganized
- The energy efficiency upgrade now affects the lot's eco footprint (if you have Eco Lifestyle DLC)
- Changed power usage for better accuracy (changed from base game default of 9.99 to 10 units of power)
- Added debug cheats to set the thermostat without requiring sim interaction (requires testingcheats AND debug cheats to be enabled)
Misc (Minor code changes for documentation, optimization, and base game consistency)
- Moved thermostat buffs from Automatic Mode broadcaster to appropriate action loot tuning files for consistency with base game behavior
- Removed unnecessary tests from autmoatic mode broadcaster for code optimization
- Changed names and instance IDs for object definitions, catalog entries, and material states to fit current naming conventions and for clearer exception logging
- Replaced Auto/Off material state lightmap texture with a proper one that does not have any transparency
- Changed instance ID for auto/off lightmap texture
- Replaced redundant upgrade statistic tunings and object states with built-in ones for optimization
- Changed Instance ID of the name string for auto mode unlock cheat
- Changed set thermostat interactions to have one instance instead of two for code optimization

