File Details
Pose Alignment Interactions 1.4.1.zip
- R
- Feb 10, 2026
- 78.25 KB
- 46.7K
- 1.121.342
File Name
Pose Alignment Interactions 1.4.1.zip
Supported Versions
- 1.121.342
-- 1.4.1 --
Fixes some floor objects having duplicate interactions.
-- 1.4.0 --
Adds a toggleable "Auto Snap on Move/Rotate" option interaction like "Affect All Posed".
When enabled it applies "Snap To Grid" and "Snap to Cardinal Direction" when using "Move to" & "Snap to Cardinal Direction" when using "Rotate towards".
So you'll have to click less to, for example, line up a pose with a wall or with an object where "Align with" doesn't look right.
"Snap To Grid" and "Snap to Cardinal Direction" have been moved to the shift-click pie menu to not clutter up the regular menu.
-- 1.3.3 --
TL;DR: Fixes the error "module 'poseplayer' has no attribute 'PoseInteraction'" that can potentially occur when having WW installed and not Andrew's Pose Player.
WW dynamically creates a stub code module that uses the same path as the one of Andrew's Pose Player - presumably to use the same poses as Andrew's, if WW's script is loaded before Pose Alignment Interactions this would result in Pose Alignment Interactions thinking that Andrew's was also installed, which caused the error as the actual PoseInteraction of Andrew's is not created in the stub module.
A big thank you to itssimplythesims over on Tumblr for helping me cumbersomely debug this, as I was unable to recreate this bug on my own before this and assumed the reason some people had it was because of an outdated script file of Andrew's Pose Player.
-- 1.3.2 --
Made compatible with the newest (currently Patreon-only) version of WW.
If you don't use WW for posing you can skip this update.
-- 1.3.1 --
Fixes multiple bugs related to the feature introduced in 1.3.0. Sorry for any inconveniences or confusion this may have caused, as I was busy.
- Fixed the "Set as Active Sim" system not being compatible with the new feature
- Fixed pets not being compatible with the new feature
- Fixed Wonderful Whims's pose system not working with the new feature
Basically, you should now be able to use the new system as I had intended it. Sorry again.
-- 1.3.0 --
Adds a toggleable option as an interaction named "Affect All Posed". Like the name implies, when using Move, Rotate towards, Align or the snapping interactions, the interaction will also be used on all other sims that are currently posing, except for the target sim.
So it should now be faster to set up larger posed groups and less of a hassle to pose with NPCs & pets.
Note that this can also ruin a set-up if you e.g. have two separate groups of sims in different pose sets that are not aligned with each other and then use "Align to" with this option enabled, aligning both groups, which aren't supposed to be. For this reason, all interactions for which this option is enabled also show a green/red dot in the interaction's icon depending on if the option is enabled/disabled, to warn you.
-- 1.2.2 --
Fixes the last exception for game patch 1.117.227
-- 1.2.1 --
"Set NPC Sim as Active Sim for Posing" now works for pets
Added "Stop Posing for all Sims", available when shift-clicking a posed sim. Like the name implies, cancels the running and queued up pose interactions.
-- 1.2.0 --
Adds two new interactions: "Set NPC Sim as Active Sim for Posing" (Under shift-click menu) and "Reset Active NPC Sim". See the modpage's description for more info.
-- 1.1.3 --
Addresses a bug in the base game.
In the case of clicking a sim that is not the active sim, you may now have to go to "More choices..." and choose the new "Pose Alignment..." sub-menu to find all interactions. Though in general the interactions should still usually be on the first page of the pie menu.
-- 1.1.2 --
With Andrew's Pose Player, when cancelling/stopping the posing, the position of the sim is now only reset to the position before posing was started if the next interaction in the sim's queue is not a pose interaction.
Before this, you had to apply the position/rotation/alignment every time you wanted to change poses, as only the current interaction was considered for reseting the position.
-- 1.1.1 --
Added localization (AI translated) for other languages. If you play in English and already have 1.1-hotfix, then you can ignore this.
-- 1.1-hotfix --
Adds the snapping interactions to the list of interactions that are not blocked while in the pose mode of the alternative edition of Wonderful Whims.
-- 1.1 --
Added "Snap to Grid" and "Snap to Cardinal Direction" Interactions.

