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No Walkbys – Modular/All Worlds

Disables unwanted background Sims/townies who appear just to walk around, chat, buy food, do pushups, go fishing, etc. wherever you choose, while keeping vendors, career Sims, and other essential NPCs.

No Walkbys

Compatible with the update on September 22nd, 2026 (no update needed).

This mod removes ambient walkbys/townies (background Sims who appear just to walk around, chat, buy food, do pushups, go fishing, etc.).

The file contains every world (and every individual area!) in one download (including vacation worlds and career worlds). You can add as many or as few individual packages into your Mods folder as you like. Just choose the worlds/areas you want.

Installation
If you're using the CurseForge app, all you need to do is to click "Install". Then every world/area will be installed automatically.

If you're downloading manually:

  1. Download the file and unzip it.
  2. Move the entire No Walkbys folder into your Mods folder.
  3. Done.

 

If you only want specific worlds/areas:
The download is divided into world and area packages, allowing you to install only the locations you want to affect. So you can mix and match. Simply move the ones you want into your Mods folder.

Note!
If you're installing the mod through the CurseForge app, all worlds may be installed during potential future updating of the mod. Make sure to check your Mods folder after updates, in case you only want specific worlds/areas to be installed.

Compatibility
The mod may conflict with other mods that alter the same systems, particularly those that modify walkby, spawning, or ambient population behavior. It is compatible with Kuttoe's Home Regions.

Terms of Use

  • Please do not reupload or redistribute my mods, either in their original form or modified.
  • Please do not claim my mods, tuning, text, or other original work as your own.

Important!

  • When loading a lot for the first time after installing the mod, particularly in an existing save, some Sims may already be present because their situations were instantiated before the mod took effect. If this happens, travel to another lot and return to reload the area.
  • Vendors and other Sims required for normal gameplay will still appear and function.
  • Special NPCs, such as the Mayor in Henford-on-Bagley, special ghosts in Ravenwood, the Ring Bear in Ciudad Enamorada, and similar world-specific characters will still appear.
  • Sims who appear because of player-directed or active gameplay are not blocked. This includes invited Sims, career participants, event or festival Sims, tournament participants, and similar situations.
  • The mod is intended to remove generic ambient/background population. In other words, Sims who are spawned simply to walk around, socialize, exercise, fish, browse stalls, and perform similar background activities.

If you encounter any problems or unexpected behaviors, please let me know.

No Walkbys – Modular/All Worlds Team

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I make The Sims 4 more immersive by reducing the annoying, immersion-breaking stuff and adding new things that make the game feel more interesting and alive.

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