Hey everyone! Tired of starting literal house fires just to check if your CC's burnt texture is working correctly?
To speed up our workflow, I created Make Burnt MOD. It’s a lightweight cheat interaction designed specifically for custom content creators and builders, allowing you to instantly trigger the "burnt" state on any supported object in Live Mode.
Just Shift-Click an object, select Make Burnt, and it instantly swaps to its charred material.
- The game treats the object as genuinely fire-damaged, so the standard "replace" and "repair" options will apply.
- The interaction only appears on objects that actually have a burnt state. If your CC is missing the texture, or if the object is already burnt or currently on fire, the menu simply won't show up.
Requirements & Installation
- XML Injector (v4.2+) by Scumbumbo is strictly required. The mod will do nothing without it.
- Drop alexcroft_MakeBurnt.package into your Mods folder (max 1 subfolder deep).
- Ensure Script Mods are enabled in your Game Options.
- Enable cheats by typing testingcheats true in the console (the interaction won't appear without it!).
- Note: Works in Live Mode. Build/Buy objects must be placed first.
Zero Conflicts Make Burnt does not override EA resource. It adds custom tuning via the XML Injector, meaning it won't conflict with other mods or alter existing debug menus. Since it relies on stable code it’s patch-proof. If an update ever does break it, let me know!
Hope this saves you some valuable testing time. And if you use it to build some beautifully ruined lots, I'd love to see them!
Happy Simming!