
Core Modules
IMPORTANT NOTE:
You need to click the file name in the 'Files' tab, then scroll down and click the 'Additional Files' tab to see all available files.
Fishing
✅ Makes it so that you can catch my custom fish while fishing or when using a fishing trap
✅ Worlds where this has been added so far: Brindleton Bay, Sulani, Willow Creek, Windenburg
💥 Conflicting Resources in this file:
· Various fishingData resources
Retail
✅ Allows sims to automatically purchase from my custom retail storages, like the Produce Displays and Retail Aquarium.
💥 Conflicting Resources in this file:
· All retailCustomerSituation tunings
Pumpkin Carving
✅ Adds new 'Carve by Color' menus to the carving table
✅ Adds my pumpkin ingredient as a requirement for carving recipes
💥 Conflicting Resources in this file:
· EA Pumpkin Carving Recipes
Recipes
✅ Changes the recipe ingredients and/or recipe steps of EA recipes.
💥 Conflicting Resources in this file:
· EA recipes referenced in file name
Woodworking
✅ Removes original EA Woodworking Menus so only my Custom Woodworking Menus show up
✅ Adds optional ingredients to all Woodworking Recipes
💥 Conflicting Resources in this file:
· Woodworking bench object tuning
· EA Woodworking recipes
How do I install this?
If using the Curseforge app, all you have to do is click the orange install button and you’re ready to play! If you aren’t in the app, you’ll need to go through the Relations tab and download the files that show as dependencies in the dropdown box; these are what’s going to allow my mod to function in your game.
Do NOT put any ts4script files more than one folder deep.
Will this work with other mods?
Most of mods are new or injected content and should not conflict with other creator’s mods. If any resources could potentially conflict, they are listed in the 'Conflicts' section.
I'm having issues with this content, what should I do?
Check out the information HERE.
Find more search tools and resources on my site BrazenLotus.com!