File Details
[Uwaepo] - Auto Dynasty Inheritance v1.4.0
- R
- May 18, 2026
- 50.81 KB
- 3.5K
- Royalty & Legacy+1
File Name
[Uwaepo]-AutoDynastyInheritance v1.4.0.zip
Supported Versions
- Royalty & Legacy
- 1.124.55
19/05/2026 (v1.4.0)
- Automatic children additions now works around EA's offspring system.
- Fixed EA bug where children sims would be added to dynasties despite already being in another dynasty, leading to exceptions and sims being in two dynasties at once.
- Changed the config file to be created in the same folder as the .ts4script file instead of defaulting the Mods folder.
- Added a new 'Enforce Dynasty Name' setting which will enforce the dynasty's name if a spouse/parent has that name. (Disabled by default since it can override existing EA surnames)
- Fixed bugs with automatic marriage settings producing incorrect results.
10/05/2026 (v1.3.2)
- Added default STBL entries for all other localizations to prevent text from being blank in non-english Sims 4 games.
09/05/2026 (v1.3.1)
- Fixed errors in the .package interaction tuning.
23/04/2026 (v1.3.0)
- Added new settings menu interaction under the Sims 'Actions' menu.
- Implemented item and number pickers for settings.
- Implemented a settings system using JSON.
- Added more customisation and control to the code, allowing parts to be enabled/disabled.
- Added a new option to allow new children/spouses to be added only if the parent/married sim is the head.
- Added a new option to allow new children/spouses to be added regardless of role.
14/04/2026 (v1.2.2)
- Dynasty Heads now have their existing children added to the dynasty if they are not already part of one.
- Added some more error handling/checks to reduce the risk of exceptions.
- Dynasties are now considered as played if there is at least one member from a played household, rather than just the head/heir as it was before.
- Fixed a bug where nobles not currently in the world were having their ranks inherited, which isn't something that can typically occur in gameplay.
01/04/2026 (v1.2.1)
- Fixed a bug causing alliances/rivalries to be made with played dynasties.
01/04/2026 (v1.2)
- Added a new version of the mod which can automatically add/remove dynasty alliances and rivals if they meet certain relational requirements with the dynasty members and/or head.
01/04/2026 (v1.1)
- The noble ranks of potential inheriters of other noble ranks now affect if they can or not. A sim with a higher noble rank will no longer be selected to inherit a lower rank.
- When selecting a dynasty heir, the outcast status is now considered beforehand so that ex-outcasts can become the heir if they have a positive enough relationship with the head sim.
- Fixed a bug where a dynasty heir becomes the noble successor for a rank they do not qualify for.
- Cleaned up the code.
- Minor bug fixes.
31/03/2026 (v1.0)
- Released the mod.