Make caring for Infants feel more natural and less micromanaged!
With this mod, Sims will autonomously respond to an Infant’s needs, help them sleep somewhere comfortable, keep them entertained, and support their development through age-appropriate activities.
Autonomous Infant Care
Sims can automatically:
- Feed hungry Infants
- Change diapers when an Infant’s diaper is full
- Give baths when an Infant’s Hygiene is low
- Put tired Infants in a crib
- Move sleeping Infants from the floor into a crib, so they can continue sleeping somewhere more comfortable
- Play Peek-a-Boo or Cuddle when an Infant’s Fun is low
- Help Infants Practice New Things when their motives are high, including:
- Tummy Time
- Practice Sitting
- Practice Standing
- Other available developmental activities
- Let Infants Try Food in a high chair after they have achieved the Sit Up Milestone
Essential needs are prioritized before developmental activities, so Sims should care for the Infant first and only practice new skills when the Infant is in a suitable condition.
Reduced Caregiver Crowding
The mod also includes additional tuning to reduce situations where several Sims queue up to care for the same Infant at the same time.
During my testing, caregiver crowding was reduced by nearly 80%. Occasional overlap may still happen, especially in larger households, but it should occur much less frequently than before.
Recommended Setup
For the best experience, the household should have:
- A crib in the Infant’s room
- A bathtub for bathing the Infant
- A changing table in the nursery or kids’ room
- A high chair for trying food after the Infant achieves the Sit Up Milestone
For bathing, I recommend using my bathtubs designed specifically for Infants and Toddlers. This helps prevent older Sims from occupying the bathtub and creating unnecessary conflicts.
Recommended Bathtub Mod: Smarter Bathtub – For Infant/Toddler Use Only
Please make sure all required objects are accessible and not blocked by furniture or routing issues.
Notes
- Infant care actions depend on the Infant’s current motives and available objects.
- Developmental activities are performed when the Infant’s motives are sufficiently high.
- The high-chair food interaction becomes relevant after the Infant has achieved the Sit Up Milestone.
- The mod greatly reduces caregiver crowding but may not eliminate it completely in every household or situation.
If you enjoy this mod, you can support my work on Ko-fi:
https://ko-fi.com/mominabe
💚 Curious about how this mod came to life? You can read the story behind Auto Baby Care and Auto Infant Care in my Ko-fi Dev Diary.
Please follow me on CurseForge to receive updates and discover more autonomy mods.
Your feedback and bug reports are always welcome. They help me continue improving the mod!