So Ninja Ripper can rip from the Sims Freeplay using an Android emulator called Nox (or at least a prior version of it, the latest didn't work very well). It rips everything in a scene perfectly ... or at least that's what I'd like to say. Scenes are extracted, but they're extracted posed AND their uv layer (the texture map) is completely destroyed. Things that animate are not ripped in a T-Pose either so ... yeah. And the Sims Freeplay? Everyone is in constant motion. Even if they're just standing around. And the standing pose for everyone has every single joint moved!
So it took a long time to get this model right. Even if it's just MOSTLY okay.
What's more is that I had to compromise some on getting it to work within the Sims4. The models in this game actually have super large hands and heads! So those had to be shrunk down. But, after doing so, I think I have something I can be happy with.
Slider DO work! (As this is not a skeleton.) HOWEVER, I wanted to keep the model as true as I possibly could, even with the vast amount of compromises I had to make. So the Sim just doesn't quite "get" where the gut is - because it lacks the sheer amount of vertexes it needs. I thought about it and getting it as right as possible was worth that trade off.
Also, there are some clipping issues in some poses. *shrugs*. I did my best.
Those notes aside, I'm surprised at how good this model looks in the game! Enjoy fellow Sims Grim Reaper fans! You can either have multiple Reapers that all look different now or at least give you Reaper a change of clothes for a number of occasions.
Why is there a brown swatch? Well, for some reason when I put the texture in Photoshop I got that odd brown colour. I was able to work around that, but I figured I may as well add it in as an option.