The modlet aims to add 14 quests for the trader in total. They are distributed in 2 categories: Defense and Hunt.
Hunt: Go to the location and kill the boss (8 bosses were created in total, 3 unique appearances).
Defense: Defend a certain location (the location and basic mechanics change over the tiers).
This mod was created to be Server-side only, that means only the host needs to have the mod installed.
The modlet also has some simple lore for each mission, to make thing more immersive (there are some jokes too!)
The first bosses are simpler than tier 3 - 6 bosses
All missions should appear on Traders
- Tier 1 : 2 New Missions (1 Boss - 1 Defense )
- Tier 2 : 3 New Missions (2 Bosses - 1 Defense )
- Tier 3 : 3 New Missions (2 Bosses - 1 Defense )
- Tier 4 : 3 New Missions (2 Bosses - 1 Defense )
- Tier 5 : 2 New Missions (1 Boss - 1 Defense )
- Tier 6 : 2 New Missions (1 Boss - 1 Defense )
Everything was made with a lot of care by my person. It took me 3 weeks on full time to make everything (All my vacation was spend in my little project).
Pay attention to the CHAT in game. Some instruction about how to proceed the quests are given there.
Also, to anyone that is willing to test the mod in creative mode, just keep in mind that using the command 'givequest' to test the quests may break some of them. This issue also occur with vanilla quests. To avoid problems in your testing, pick the quests directly from the trader.
Expect some bugs. Balacing is also needed. Your feedback is needed so i can improve the mod.
Known bugs: 1- Bosses Projectiles have sync problems. (Maybe be game problems, i didn't find any solution)
Report bugs or suggestions on my discord : https://discord.gg/cfgj8u4Aa3
If you want to support me : https://www.patreon.com/user/membership?u=96090512

