
The Probe in this screenshot is currently facing an unidentified Monolith. Resembling the Protoss Pylon, in a lot of ways. Will the Probe destroy it just like it always did in order to solve the puzzles? Or is it going to wait and see if something ha...
The starting point of the game. The probes gets "awakened" in a strange looking chamber they've never seen before. And they wonder.... Who am I..? Why am I here...? Why are WE here.....? Then a voice suddenly interrupts their thoughts.
"Welcom...
The Probes were not stupid. This was taking too long. She was talking for nearly more than 2 minutes. In a gameplay life, that was REALLY a LONG time especially if there was no action, no cinematics, or anything. The boredom...... The boredom... Thes...
They heard strange voices from their "heads." It was as if....... they were hearing voices of a ghost. A whisper. The voice was from an unknown source, and it started talking to them. In a weird way. But at some point, as time passe...
A Terran Command Center...? What is it doing down here..? They all wondered, but they knew.... That it was not there for design purposes. There was something strange about this structure. Even though it was a Terran structure, they saw sever...
Thanks to the hints, the Probes were able to figure out the puzzle. They found out that solving these puzzles gave them access to certain items, places, and much more. Just like the first puzzle they had with AbsTRaCTor. Filled with...
...?! The sound. It was quiet until now. What is going on..? The Probes heard.... No. They felt something.... Something bad.... was going to happen. The feeling got intense by every passing second, and they heard a low growl....... A growl. ...
Hiding inside the darkness, shaking in fear, they felt a message. They did not receive it, but felt it. They heard a silent scream.... Inside their mechanical brains.
Run..... Run...... Away from the monster......
Though it is fast.......
It cannot see........
You can see.....
You can feel.........
Listen.... Listen to the sounds..... Around.... you...
No death..... but fear.....
Get closer...... to revive.......
Help......
Cooperate.............
and find out....
The Truth...
What is this noise....? It was coming from the room. The room full..... Full of statues...... Full of statues.... but...
Nothing...... Else...
There are no empty rooms..........
Your Eyes..... They deceive you...
Trust.... the sounds......
The environment......
The feelings....
The Probes.... Were exhausted...
This was too much.
It was too hard......
They had no choice but to give up.
But......
They had no choice but to destroy the device in front of them.
In order to.....
Su...
Thank you.........
Thank you very..... Much.....
The voice started to whisper once again. The Probes were happy.... That after all those troubles, they got the whisperer to be happy.
But did the voice really.......
Run.
Run.....
They knew this.....
They knew that this.....
Was going to happen......
But............
The shock still remained inside their damaged hearts.
There was no ally.
There was no one but themselves....
To help them.
The horror.
They felt nothing but horror.
The designs..........
They were not........ Designs..... Not....
Anymore.....
Hi there. How are you doing? Are you lost? Or are you here because of the same reason that we have? Why..? Why won't you... Talk..?
There are no unsolvable puzzles.
There is always..... A way....
Sometimes.... There are puzzles......
That you alone... cannot... solve.......
You must cooperate.....
It consumes you...
It keeps you company....
It keeps you alert.....
But....
It makes you......
to lose..... Your cool...
The beginning of a maze is always the same....
And yet.....
Why are we getting back here again..?
Are we....
...Lost..?
hjfabre@naver.com:
This game......
Is not finished...
Not....
Not yet...
- End of Message
There are number of easter eggs that are hidden inside the game. Even in the preview version, some of the easter eggs are available. But in the preview version, most of them are purely for designing purposes.
Throughout the gameplay, some players will like to wander around a lot, which will sometimes bring them into unexpected places. These places look like they are only for designing purposes, but many of them have secret messages hidden within them. Mos...
Some players, will notice that there is an ability called "Cinematic Mode" in the Probes. This is purely for taking screenshots. By using it, players will be able to take screenshots wherever and whenever they want.
But.... Be warned. When usi...
Scared..?
The darkness can be your worst enemy.....
But it can be....
Your most.... Powerful ally.......
The trees.
The darkness.
They don't know it yet....
But they'll be in there.....
Soon...
This is the place where the first "Enemy" appears. It is indestructible, and players will not be able to fight back against it. All they can do is...
...Hide...
There are strange creatures throughout the game, and players will most likely see them as worthless, useless creatures only for designing purposes. But I tell you now. Not a single creature in this game is only for designing. Every single one of them...
Be careful when wandering around...
The enemy can always be near you....
All you have to do is listen.....
The music, sounds, will warn you, before it is too..... Late.
Many players will notice that there are always bushes, grasses, or things like that in almost everywhere of the game. These are called "Line of Sight(LOS)" blockers in the editor, and this things helps the Probes by providi...
There will be scary moments throughout the game, which will not be scary to many people ;( , but be careful when facing one of these moments. Because.... No one knows what will going to happen when this moment occurs...
When you face an enemy, and got into a corner.... What will you do...?
If there is nothing you can do to escape from death, you will have to let your probe get destroyed.
Once the Probe is destroyed, an ally probe can come near you to r...
The Probe is staring at the Barracks. Why is this structure here? Why was it destroyed..? It starts to wonder.... Once again.
There are simple puzzles, which are hardly a puzzle at all, and there are REAL puzzles which requires brain power.
But when solving these "Puzzles," be careful to not lose your guard.
As the enemy is always looking for you....
Even though the preview version of the game has almost no story, the finished version of the game will have a LOT of story related things. But to give players how the story will go in the finished version, there IS one particular moment in the game w...
There are moments in the game that doesn't give you hints or anything. It "just" leaves you there. With the enemy. And when facing this kind of situation, all you have to do is think back....
How did I solve the puzzles...?
What can I d...
When coming to totally new areas you haven't seen before, be quick to know your surroundings.
The location of the nearest bushes for hiding,
The possible escape routes when facing an enemy,
and etc.....
The enemy will always be watching you......
Waiting for the perfect moment....
To strike...
When an enemy is near you, the music of the game will suddenly change, telling you that danger is near.
When the enemy becomes visible to your eyes, it will let out many growling sounds.
When the enemy happens to see you......
Do...
In melee games, they give players access to new areas.
It is the same here as well.
They stare.... At you.
They are not dead anymore....
They don't move, but....
Stare...
Without thinking, it is almost impossible to beat some puzzles.
Especially when facing a living key, such as the Scantipede in the screenshot.
They attack Probes, so it is impossible to get the key.
But it is impossible because w...
Don't be scared....
Move forward.........
Let me see the true..... The true potential........
Of you......
Of....
The Viacre...
Staying in the same place for long periods of time will increase the chances for your enemy to spot you.
The best thing you could try when approaching an object, is to attack it.
If nothing happens, destroy it.
If that doesn't do anything......
Then it means it is not an answer, or it means you got a wrong target.
It may look beautiful and quiet.
It may sound peaceful and safe.
But...
There are those who hides..... Within the beauty itself.
The Probes get to meet their first Creature with the ability to talk...
The enemy could be anywhere.... Perhaps right next to... You.
It looks horrifying... It SOUNDS horrifying.... Run.... Run...!
The Creature is following us.... The Creature is looking for us... The Creature... Is looking for our... Destruction...
Looking through the tower.... Are we... Safe..?
Everything's locked.... What do we do..?
It came... It rushed towards us... It was fast... Dark... But weak.
We are going in the right direction.... Right..?
Are we outside..? Where are we now..?
There is something that this environment tries to tell me........ But... Just what... What is it..?
Where did the Creature go..? Did it give up the chase...?
...
Something is definitely missing...
Entering the door of answers... We come across... A mystery...
A mystery... That cannot be solved...
Finally....! The first trailer...!
Finally.... The full version..... Is at hand...
The Probes.... They reach their destination.... The outside...... However...... They get shocked....... .... When the truth.... Is revealed...
They finally visit the real world outside.... Although they were forced to..... They find the world..... Beautiful.... But deadly....
Errors blocking me from patching my map...
Another error blocking my publication of the map...
Beijing Kaoya
Xii Hong Ji Dan
Dim Sum
Ma Po Do Fu
Jiao Zi
Spring Roll
Huo Guo
Malatang
Fish Flavored Pork Slice