File Details
1.34
- R
- Apr 21, 2011
- 273.07 KB
- 1.5K
File Name
Twilight_Struggle.SC2Map
Supported Versions
Stalemate timer introduced
Enemy unit must be killed to avert a draw
My machine has an Nvidia GeForce 6400 (10fps or so on low settings). So my experience with this map might be much different from yours.
Still working on the infestor AI. If you have any tips or suggestions, please let me know.

