Texture Swap Testmap

A map to quickly apply various textures on different models
<p>More texture swaps</p>

More texture swaps

<p>More texture swaps</p>

More texture swaps

<p>again</p>

again

<p>More texture swaps</p>

More texture swaps

<p>How the 3 preservers could have looked like.</p>

How the 3 preservers could have looked like.

<p>New textures on various units</p>

New textures on various units

<p>More texture swaps</p>

More texture swaps

<p>A female shaman from WoW</p>

A female shaman from WoW

<p>More texture swaps</p>

More texture swaps

<p>More texture swaps</p>

More texture swaps

<p>More texture swaps</p>

More texture swaps

<p>More texture swaps</p>

More texture swaps

<p>More texture swaps</p>

More texture swaps

<p>More texture swaps</p>

More texture swaps

<p>More texture swaps</p>

More texture swaps

Description

This is a map designed to show the power of the Texture Select By ID actor message. Upon starting the map, you can apply different diffuse, emissive or specular textures to various unit models on the fly. The map applies these textures to all units and shows the pathes of the currently used textures.

http://static.curseforge.net/thumbman/images/32/472/200x129/4.jpg.-m1.png

This is most helpful, if you want to apply alternative textures to your units without importing textures made specifically for those units, because testing valid combinations can take a huge amount of time otherwise.

http://www.sc2mapster.com/thumbman/images/40/93/600x257/Preserver.jpg.-m1.png

Unfortunately, the textures and models need to be specifically set up, so the selection is limited. I will add more over time; also you may request additional models and textures.

http://www.sc2mapster.com/thumbman/images/35/294/168x200/Shaman.jpg.-m1.png

The Texture Swap Testmap Team

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