Temple of Lore (By Neodym)

A 1v1 Map based on a 2v2 Model.

File Details

Temple of Lore (By Neodym) V1.0.2

  • B
  • Jun 13, 2010
  • 354.52 KB
  • 644

File Name

Temple_of_Lore.SC2Map

Supported Versions

    Version 1.0.2 -Widen of the path from a Main/Nat to the Center of Map. -Further "Siege Abuse" fixes. -Low Yield 3rd/Optionals switched position slightly, Full "LOS" folliage placed on all 3rd/optional expansions to yield abuse. -Cut off North and South mid to 3rd/op ramps to make access to "High Ground Watch Towers." -General Doodad/Cosmetic changes.

    Version 1.0.1 -Made 2 High Yield Expansions into Regular Yield, All 4 3rd/optional expansion now have Destructible Rocks. -Additional Bridging and Ramps have been added to increase access to 3rd/optional expansions and other Mains. -Mains have been slightly trimmed to stop the advent of massive "Siege Abuse". -Middle area has been expanded by great measures to try and solve mass army choke problems. -Watch Towers in the middle have been slightly moved to give better visual of the surrounding area, sight increased slightly aswell. -Measurements have been taken to trim away "Siege Abuse" from anywhere but the main and nat.