File Details
Tactical Squads v33.0
- R
- Oct 14, 2011
- 802.58 KB
- 249
File Name
Tactical_Squads.SC2Map
Supported Versions
- Names of active players shown at the beginning of each turn are now much bigger
- Command Abilities, Prototype Armor, and Combat Training button tooltip added
- Psionic Training credit cost decreased from 140000 to 60000
- Units now have 0 movement speed if the turn ends by the timer
- Prototype Armor, Combat Training, and Turret Upgrade, now have behaviour tooltips
- Heavy Discharge damage increased from 100 to 150
- Heavy Discharge range increased from 8 to 10
- Sidewinder Missile damage per rocket increased from 85 to 125
- Sidewinder Missile range increased from 10 to 12
- Seeker Missile damage increased from 100 to 150
- Seeker Missile range increased from 9 to 11
- Activate shields now gives 300 shields from 100
- Psi Shields now give 100 shields
- Psi Shields damage cap increased from 10 to 20
- Increased Psi Shields energy cost from 10 to 20
- Prototype Armor and Combat Training now have range indicators
- EMP Blast now reduces shields by 50% of max shields
- Transporter credit cost decreased from 90000 to 50000
- Transporter cargo size decreased from 20 to 12
- Transporter HP decreased from 1200 to 1000
- Transporter Armor decreased from 10 to 5
- Transporter kill bounty decreased from 18000 to 10000
- Reduced size of Transporter model
- Added tooltips explaining that Tanks and Transporters cannot move immediately after trasforming from an idle mode