World of Starcraft - Publicly Released Engine

3rd Person Multiplayer Online Role-playing Game
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<p>Me running through the rough engine.</p>

Me running through the rough engine.

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<p>A Templar Warrior running through the protoss starting area.</p>

A Templar Warrior running through the protoss starting area.

<p>Just running good ol DarkT around some terrain</p>

Just running good ol DarkT around some terrain

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008

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<p>A Screenshot of the inner-workings of my project...</p>

A Screenshot of the inner-workings of my project...

<p>An updated screenshot of the game in action, with new user interface being implemented.</p>

An updated screenshot of the game in action, with new user interface being implemented.

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Description

This was originally just going to be a proof of concept for a third person system (and was successfully the one of the first of it's kind to hit the public due to the fact that I had tunnel vision and no desire to sleep the night of the Galaxy Release), it then evolved into testing the new interface options and data storage made available. It is now available in it's current form as a Precursor to an engine to help newer mapmakers get a clean start in fleshing out their ideas. Enjoy Guys, give credit where credit is due if you use my stuff! :)

Features in this release:

  • Bank Manipulation
  • Character and Mouse Movement
  • User Interface Creation and Manipulation
  • Data Structuring

The World of Starcraft - Publicly Released Engine Team

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