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SCII RS Extension Mod

SCII RS Extension Mod
<p>Terran army</p>

Terran army

<p>Zerg unit size comparison</p>

Zerg unit size comparison

<p>Some air battle</p>

Some air battle

<p>A set of various units to show the current mod feeling and avalible units.</p>

A set of various units to show the current mod feeling and avalible units.

<p>Battlecruiser down</p>

Battlecruiser down

<p>Zerg army</p>

Zerg army

<p>Real nuke</p>

Real nuke

<p>Protoss army</p>

Protoss army

<p>Terran units size comparison</p>

Terran units size comparison

<p>Mothership's planet cracker</p>

Mothership's planet cracker

<p>.</p>

.

<p>Protoss unit size comparison</p>

Protoss unit size comparison

<p>.</p>

.

<p>.</p>

.

<p>second</p>

second

<p>Just an image from the mod units scale to show the battlecruisers scale and justify the reduced size.</p>

Just an image from the mod units scale to show the battlecruisers scale and justify the reduced size.

<p>Real scale ingame.</p>

Real scale ingame.

<p>some other battle image</p>

some other battle image

<p>some battle image</p>

some battle image

<p>new loading screen</p>

new loading screen

<p>.</p>

.

<p>Self explanatory.</p>

Self explanatory.

Description

SCII RS Extension Mod

 

This mod is being developed by a single user on his spare time, it is not dead as it is a personal project; but you should not expect lots of posts or media.

 

This is an Extension Mod for Starcraft II: Legacy of the Void. It'll be available on battlenet during next summer. The name for the extension mod is:

 

SCII RS Extension Mod

 

Concept idea:

Make the game more realistic in terms of lore and strategy, while creating new opportunities to improve and expand the gameplay.


Main features:

  • Realism: units & buildings scale, movement, speed, stats, costs, supply, etc. is adjusted.
  • Include almost all campaign units from WoL, HotS & LotV.
  • New & modified weapons, behaviors and abilities; as well as stuff from the campaigns.
  • Full game rebalances to include new units and modified unit’s attributes.
  • Make the game focus more on battle & base defense than resource harvesting.
  • Correctly implement cheap mass units and rare & expensive units into armies’ composition.
  • Tactical feeling: units’ movement is affected by terrain, small/agile units can evade some attacks by being hard to hit.
  • Weapon effectivity, small weapons’ fire does almost nothing to high armor.

Current status:

Currently a major revision and internal testing is being run in order to make sure everything’s right before launch. After the melee mod is done, work will continue on a single player/co-op campaign.

The game is being more frecuently updated on Mod DB, to keep you up to date; I advise everyone to follow it on the following link: https://www.moddb.com/mods/scii-rs-mod

 

Credits to:

This Mod is based on (but adjusted for playability) on Xiarobear's Starcraft scale charts (https://xiaorobear.deviantart.com/ ) and also contains several custom units from the map community.

Special Thanks to GhostNova91, Hammer, Solstice, SoulFilcher, Delphinium and NanaKey for the models, icons and wireframes and Kailniris2 for awesome bridges and custom battlecruiser!

The SCII RS Extension Mod Team

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