Payload

TF2's payload gametype, ported to SC2

File Details

v2.1

  • B
  • Oct 5, 2010
  • 135.96 KB
  • 622

File Name

payload-2.1.SC2Map

Supported Versions

    The first public release of this map.

    • Bomb moves around the track when attacking units are near it
    • Win conditions work for both teams
    • Each player has one marauder, which respawns after 4 seconds when it dies
    • Respawn areas move as the bomb progresses
    • 2 Checkpoints which grant the attacking team extra time (currently not marked on the map)
    • One major terrain feature. I'm going to playtest this before I decide what works and what doesn't - opinions welcome.

    This should now be available on the EU servers - feel free to push it up to the others.

    Not yet playtested so the map may be unbalanced. Let me know how it goes!

    Features not yet implemented from TF2:

    • Announcements on reaching checkpoints
    • Global progress bar
    • Classes
    • Bomb moves faster when more people are near it
    • Bomb heals attackers