Description
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The v2.0 is out, I sure took my time but here it is. In the beta it was quite an original gameplay and game, having a new tech tree was kind of new back then. When the game went out, the game couldn't be played anymore and everything from data to triggers were bugged. Now I offered the game a v2.0.
The game is a basic base defense, with a simple but fun design. You control a terran force with a slightly different tech tree with many original units and upgrades. You'll need to defend against waves of enemies, including 5 original bosses.
To sum up :
- A melee-like gameplay, with slightly modified terran tech tree.
- 25 waves, 5 original bosses that require strategy.
- Find a balance between attacking to expand and defending against the enemie waves.
V2.0 Changes :
- Background story with briefing added.
- Campaign units used. (No more team-white marines to make medics :)
- Full Achievement system
- Numerous changes in tech tree and available units.
- Smarter waves, drops.
- The waves of enemies are all reworked and more balanced. The boss 4 and 5 are changed and are more fun to defeat.
Special thanks to all testers that helped me correct any bugs and balance !
Made with the help of Mapster and the french SC2Galaxy.net community : http://www.sc2galaxy.net/
So, how do I play it !?
The game is now published in Bnet. Search "Orbital" to find it. The name of the map is "Orbital II"