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Noir : Evolution

Planet Zerus , inside long abandoned Moebius facility where they used to gather fresh specimen to furher improve their Hybrids program. Inside one of the hybrid chambers long thought dead, life begin to flickers.

File Details

Noir : Evolution V.2b

  • R
  • Feb 26, 2019
  • 134.94 MB
  • 845

File Name

Evolution V2.zip

Supported Versions

    Version 2b

    Whats new ?

     

    - Add custom portrait to El Diablo, Kaiser , Naktra, Naktra Ultimate, Zarak and Admiral Jackson/Dugalle.
    Thanks to VastanX ,DaveSpectre and Cacho56.

    - Display custom portrait during cinematic / in game banter [no portrait shown on previous version].

    - Fixed El Diablo attack animation [check out 10 seconds video file in the feedback page].

    - Slightly increase the size of the boss fight area for Prologue.

    - Add new banter to mission what lies beneath.

    - Minor change to the intro cinematic of mission what lies beneath.

    - Add hidden passage for mission graveyard of memories, significantly changing the gameplay.

    - Add "mysterious helper" for mission the gauntlet, significantly changing the gameplay.

    - Terrain polishing here and there on various maps.

    - Improve enemy Boss A.I and mission A.I on few maps .

    - Major change to ending A cinematic banter to make better continuation with Noir : Ascension.

    - Minor change to ending B cinematic camera.

    - Fixed the bugs shown in DeltronLive's and JayborinoPlays's videos.

    - Make R.A.I unburrow during cinematics [When the player burrow him just before cinematics start, RAI will remain burrowed].

    - Update credits and special thanks in mission launcher.

     

    Don't forget to install the mods :
    https://www.sc2mapster.com/projects/noir-evolution/files

     

    Still open for improvement.

    Help make Noir : Evolution better.
    https://www.sc2mapster.com/forums/player-zone/map-feedback/231680-noir-evolution-custom-campaign-feedback