Misery of living and dying magic

After the pen and paper game Shadowrun
<p>The conversations interface is quite simple and 100% fully operative.</p>
<p>Like in many other games you can choose between various answers or questions. The game is designed to offer each way you can think to solve something in someway. Also I can ...

The conversations interface is quite simple and 100% fully operative.

Like in many other games you can choose between various answers or questions. The game is designed to offer each way you can think to solve something in someway. Also I can ...

<p>Besides the regulary combat with weapons, there is also the possibility to complete the whole campaign through the matrix, a futuristic network. You can hack almost everything what have a terminal.
The matrix combat is almost completed: There're only...

Besides the regulary combat with weapons, there is also the possibility to complete the whole campaign through the matrix, a futuristic network. You can hack almost everything what have a terminal. The matrix combat is almost completed: There're only...

<p>The UI is already fully operative. Additional buttons will come sooner or later.</p>
<p>The left window is the inventory. There're various slots eg. helmet, bones, belt etc.
The next window is the ammunition tab. When you have weapons in your hand wi...

The UI is already fully operative. Additional buttons will come sooner or later.

The left window is the inventory. There're various slots eg. helmet, bones, belt etc. The next window is the ammunition tab. When you have weapons in your hand wi...

<p>The journal window has the basic functions:
Quests with a quest arrow to show you where you have to go.
The log is a thing for itself. You can collect about 225 logs to complete the main background story behind this campaign. You can collect the logs...

The journal window has the basic functions: Quests with a quest arrow to show you where you have to go. The log is a thing for itself. You can collect about 225 logs to complete the main background story behind this campaign. You can collect the logs...

Description

This Singleplayer-RPG map is created after the pen and paper game 'Shadowrun'. It includes a character creator, regular combat, matrix combat, magic and almost anything you can imagine what can be on such a giant RPG map.

The current status should be this at least:

Interface: - Regular Combat: 90% - Matrix Combat: 95% - Out of Combat Interface: 80% - Conversations: 100%

Functionality: - Regular Combat: 55% - Matrix Combat: 70% - Out of Combat: 75% - Conversations: 95%

Map: - The main town: 100% - Inside of buildings: 50% - The wasteland and other things: 75% - Decoration: 20% - Complete map: 70%

Character Creation: - Races: 40% - Qualities: 30% - Attributes: 100% - Skills: 40% - Equip: 15% - Spells: 10%

Story: 15%

Entire Project: 52%

Fun Facts: 30.03.12
Variables: 1586
Trigger Actions: 15220

31.03.2012: Thread opened (Milestone I)

The Misery of living and dying magic Team

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