A StarCraft II: Legacy of the Void mod that doubles all combat opposition across every mission: preplaced units, reinforcement waves, scripted spawns, and the unique bosses, which are doubled and fully scripted so each pair matches the original. Mission structure, objectives, and pacing are unchanged, so it plays as a harder Legacy of the Void rather than a redesign.
Player conveniences: a buff to starting units, zero-supply workers, autocast training, all players are unique lore friendly colors.
Credits
- Change document format: Davidaurus and Rhyme
- Production panel: Kit
- Achievement disabling: AverageDPS
Languages: English, Deutsch, Español (España), Español (Latinoamérica), Français, Italiano, 한국어, Polski, Português (Brasil), Русский, 中文(简体), 中文(繁體)
Galaxy Script Warning: Each map stores its script internally. Opening a mission in the SC2 Editor and saving over it will overwrite that script and likely break it. Play from the StarCraft II client only.
Download: https://mega.nz/file/AaJmzKoa#7M0tLxVLDt6sRQhIWJMSsMJCPsRXHuOJQCd1OO6r0Oc
List of Changes: https://docs.google.com/document/d/1ZAeopGZKfgf9JnIvMza2Ly2P2Nv4HZ7GQ6ih6BShMHk/edit?usp=sharing
How to Install: Place both folders in C:\Program Files (x86)\StarCraft II\maps\campaign. Make the folders if not already created. Open up the game and start a new campaign from the campaign menu.

