Last Base Standing

Round based base defense, against AI and other players.

File Details

Last Base Standing 3.1

  • R
  • Aug 15, 2010
  • 3.80 MB
  • 1.8K

File Name

LastBaseStanding_30.SC2Map

Supported Versions

    3.1

    * Increased Riflemans damage from 4 to 5
    * Fixed the Torcher to actually be a trainable unit. :P
    * Increased Sergeants damage from 9 to 15
    * Decreased Sergeants attack speed from 0.7 to 1.0
    * Decreased Blasters minimum range from 2 to 0
    * Increased Blasters training cost from 15 to 18

    * Added a new feature for building walls.
    Walls cost 1 vespene gas a piece.
    You will earn vespene gas for each wave.

    * Added new feature for players who lose the round but have to wait for
    other players to finish. Losing players get a temporary unit called, Mother,
    which is a flying zerg unit that they can use to harass other players until end of the round.

    3.0

    * Increased bunkers maximum health from 600 to 700

    * Removed units:
     -  Marine
     -  Marauder
     -  Reaper
     -  Ghost
     -  Hellion
     -  Siege tank
     -  Thor

    * Added new units:
     -  Rifleman(Basic cheap infantry)
     -  Sergeant(Advanced infantry)
     -  Torcher(Non-air, good against melee infantry)
     -  Toad(Air defense unit, weak against ground units)
     -  Blaster(Siege unit, good against masses of ground units)

    2.12

    *Fixed the lobby to have the right settings

    2.4

    * Added the thumbnail images and corrected the descriptions

    2.3

    * Added the loading screen.

    2.2

    * Removed the bug with some of the creeps staying alive after the round restart.

    2.1

    * Decreased the cost of Reapers from 8 to 6
    * Increased the range of Reapers Pistol attack from 4.5 to 5.5
    * Increased Marauders maximum life from 125 to 140
    * Increased Thors maximum life from 400 to 450
    * Decreased Ghosts maximum life from 100 to 90
    * Increased the cost of Ghosts from 9 to 10
    * Decreased the cost of Hellion from 13 to 11
    * Increased the movement speed of Hellion from 4.25 to 4.75
    * Increased the damage of Hellions flamethrower from 8 to 9

    2.0
    * Added the round-based system to the map
    * Removed the spawn count table
    * Added the score table

    1.2
    * Added supply limit of 200

    1.1
    * Nerfed the Blood Lords attack range and increased the attack speed.
    * Removed the spawning notifications.