Korhal's Aftermath

A district in Korhal IV after the Queen of Blade's most recent invasion.

File Details

Korhal's Aftermath v0.6

  • B
  • May 6, 2015
  • 861.12 KB
  • 323

File Name

Korhal_s_Aftermath.SC2Map

Supported Versions

    • Fixed issue in which "Korhal Building Debris" was disallowing use of the furthest south vespene geyer in the bottom-right natural.
    • Replaced "Bridge - Mara Sara -" in the bottom-right natural's secondary entrance with "HotS - Korhal Bridge".
    • Moved the gap fillers around the bridge in the bottom-right natural's secondary entrance, and hence increased the amount of manmade cliffs.
    • Moved back cliffs to the north, so as to increase the amount of tar.
    • Added slightly more "Zerged" doodads to the south.
    • General tweaks to the terrain textures.
    • General tweaks, additions or removals of doodads.

    Still some positional imbalances - the outskirts of the map have lots of elevated terrain to the north, west, and south, and I have not made said terrain unpathable - units can hide here, whilst they cannot hide in the south-east and east sides of the map.